{"author_link":"\/users\/lars-dk","author_name":"Lars DK","author_uid":"lars-dk","comments":[],"epoch":1510830942,"event":"LD40","format":"md","ldjam_node_id":51259,"likes":6,"metadata":{"p_key":"101180","p_author":"Lars DK","p_authorkey":"1010164","p_urlkey":"316896","p_title":"Getting ready to jam!","p_cat":"LDJam ","p_event":"LD40","p_time":"1510830942","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1010164","us_name":"Lars DK","us_username":"lars-dk","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":3,"author":10164,"body":"Alright, my second and final LD for 2017! Woo hoo!\n\nSome of my goals this time around:\n1. Include a tutorial. Make the first five minutes of playtime really accessible for time-short reviewers.\n2. Use what I learnt last time about AI. If I can I'd like to program difficulty levels and multiplayer.\n3. Avoid forcing the player to click a lot in order to accomplish core game tasks. A design issue I came up against.\n4. And have at least as much depth as my previous submission! I want depth in browser games to be my trademark ;)\n\nI'm still useless at art but hey, I'll do my best as always. Maybe this time I'll finally make it to the top 50 in audio! I got so close last time.\n\nAnyway, I'm really hyped for this and am looking forward to it.\n\nPS Keen to team up with me? I did it solo last time but I'd also enjoy working with a group. Join me here: https:\/\/crowdforge.io\/jams\/ludumdare\/teams\/666","comments":6,"comments-timestamp":"2017-11-17T21:19:43Z","created":"2017-11-16T10:58:00Z","files":[],"files-timestamp":0,"id":51259,"love":6,"love-timestamp":"2017-11-25T09:08:59Z","meta":[],"modified":"2017-11-25T09:08:59Z","name":"Getting ready to jam!","node-timestamp":"2017-11-16T11:15:42Z","parent":51257,"parents":[1,5,9,49883,51257],"path":"\/events\/ludum-dare\/40\/contamination\/getting-ready-to-jam","published":"2017-11-16T11:15:42Z","scope":"public","slug":"getting-ready-to-jam","subsubtype":"","subtype":"","type":"post","version":144679},"node_metadata":{"n_key":"51259","n_urlkey":"316896","n_parent":"51257","n_path":"\/events\/ludum-dare\/40\/contamination\/getting-ready-to-jam","n_slug":"getting-ready-to-jam","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10164","n_created":"1510829880","n_modified":"1511600939","n_version":"144679","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/contamination\/getting-ready-to-jam","text":"Alright, my second and final LD for 2017! Woo hoo!\n\nSome of my goals this time around:\n1. Include a tutorial. Make the first five minutes of playtime really accessible for time-short reviewers.\n2. Use what I learnt last time about AI. If I can I'd like to program difficulty levels and multiplayer.\n3. Avoid forcing the player to click a lot in order to accomplish core game tasks. A design issue I came up against.\n4. And have at least as much depth as my previous submission! I want depth in browser games to be my trademark ;)\n\nI'm still useless at art but hey, I'll do my best as always. Maybe this time I'll finally make it to the top 50 in audio! I got so close last time.\n\nAnyway, I'm really hyped for this and am looking forward to it.\n\nPS Keen to team up with me? I did it solo last time but I'd also enjoy working with a group. Join me here: https:\/\/crowdforge.io\/jams\/ludumdare\/teams\/666","title":"Getting ready to jam!","wayback_source":[]}