{"author_link":"\/users\/bso","author_name":"BSO","author_uid":"bso","comments":[],"epoch":1511271821,"event":"LD40","format":"md","ldjam_node_id":52293,"likes":5,"metadata":{"p_key":"101238","p_author":"BSO","p_authorkey":"1014195","p_urlkey":"316960","p_title":"LD40","p_cat":"LDJam ","p_event":"LD40","p_time":"1511271821","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1014195","us_name":"BSO","us_username":"bso","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":1,"author":14195,"body":"**LudumDare 40 is coming:** Because that I will try participate as last two LD... what I improve those last two LDjam?\n\nThat is the main idea about this note;\n\nFirst LD was a dissaster, yeah... I asume that, I am also happy with that, because at 1st LD I was entering at the world of Unity and 3D game-programming and 3D scripting... so, I do my best, and I try much more than what I can made at these time... What I learned?... most of the basic stuff but something more about 3D vectors and how to move the player and things like this... yes, the physics was the worst error but... I learned another interesting thing about \"FixedUpdate\" and \"Update\" funtions... the 38 LD game can be improved much, I know... but at least the game have completed his mission...\n\nAt second Ludum Dare, What I learned?... at same way at my first Ludum Dare I learned about this \"the first idea is not the best idea to use at game making for the jams\"... what that means?... that means the first idea I got at two LD was too \"BIG\" for jam... also, was over... greatest that I can hold and plus I can made... my knoledge was too small to make a 3D game that use something called vector and some like \"quaternions\" and those strange things that have a 3D desing... but... even on that novice mistake and others more... I learned about vectors, and plus, I have learned much about UI and canvas... until the last weeks I was trying to make or fix the pink UI errors, so, I learned how to fix that :D too...\n\n\n\nI learned a lot... I tryes a lot more... and still working on these \"minor\" errors to fix... I need to learn some other thing at next LD I know... but I will take the next one with another perspective... this time I will focus on jam... why?... because the time... and because this time I will try to use a particular model to make the game... Iodesha the robot girl below this post... and making some \"side quest\" for her or \"side history\"... I don't have a cientist model now but maybe during Ludum Dare I will work on them...\n\n**What I plan to do at Ludum Dare:** Acording to the theme result I will try to use o discard the posibility to do something surrounding the theme... but I will focus on the main idea, the idea behind Iodesha side history... so I plan to do some 3D game like a thirth person game like an FPS but without weapons, some sort of aventure game... or maybe action... Iodesha can't use long range weapon and maybe she is a \"Limitated\" 3D model to make animation or other stuff but I guess It will be ok... the bones she have are low ammount and the limitation can make her hard to animate, I tryed a lot but it's really hard model at Blender using my PC... or maybe it's me? :'D\n\nSo... that is the main idea, I will still using the basic idea for LD 38 and LD 39... the history will continue focus on these groups of robots... and the same history behind Sammy the Sputnik from LD 38... this time... focused on Iodesha... !https:\/\/static.jam.vg\/raw\/377\/3\/z\/9245.png\n\n\n**What have Iodesha to give:** In other words... what can do Iodesha?... Iodesha is a \"hard\" rock robot from the preview robot legions... a difference of -simov https:\/\/static.jam.vg\/raw\/377\/3\/z\/61ef.png she is full metal and she have a higger HP or resistence... she is called a \"assistant social\" or \"social robot of company\" but like Sammy the SputNik... they two were made with old ways to make machinery... and because that they are more strongest than the fragil body of -simov... because that, Iodesha and is \"failed hands\" to take a weapon, and is robusted body... can only use a first like weapon... owhever... the history?... Idk really much what I want to do... but... let's enjoy and let's see what happen :D\n\n\n\n\n**Ideas to make at LD 40 Iodesha's Game**\n- 3D simple enviroment\n- 3D action game with 3th person camera\n- Simple dialog screen with a RPG style...\n- at least 3 scene... three maps\n- at least two enemies...\n- a history reference to -simov or Sammy the SputNik...\n- some dramatic dialog xD\n- some side history dialogs about the war history...\n- maybe... Iodesha inner conflicts... :v\n- yeah... maybe the game turns into a drama :'D\n- simple animations... (because my animation levels)\n- audio?, music? xD ok... if I save time I will make a ringtone :D\n\nI guess it's all... this time I will use some code... I guess dialog screen from last two games can still be used, same as the models... now I can control the camera... it's not so hard... I must start soon make the models for the maps, the enemies?... well, I have a \"failure turret\" or two, at least... they can appear :D using the same code from -simov the 39 LD game with changing the movement angle of course... history references? well... I must think about that... the basis idea is put the history after Sammy fly to the moon (38 LD game) and -simov still frozen or without power (39 LD game)... dramatic dialogs?... Maybe the doctor that make Sammy and Iodesha dies during the history... no?... sounds like a good idea... the fallout?... Mmmmm... Iodesha conflicts?... Thinking about her... she wants to?... she wants to do?... mmmmm... what she wants to do?... follow Sammy?... support -simov?... do she wants? turn the game in a drama?... well... if 'unnamed' doctor die... could be a drama... if Iodesha cry... it's became a drama...\nAnimations... needs to make them all... Iodesha don't have any animation... so... even walking to running, and all face expresions... well she is a robot but still... hard, because I am the problem at animating things... jajajaja... audio? I forgot the web I used last Ludum Dare... but... as same as always... :D I don't really care about sound and music, these two are not what I am seeking for... let's enjoy the Silence Jajajaja\n\n\n**Make the game together:** If someone is seeking for make the next LD with another person or group of persons... and want to join the project... ask me... let me know... and let see if we can work together... I will still wainting before the 1st of december... of course, after LD start I will stop seeking for a partner or someone to make the game together... I can change the game and the history, even I can participate at your own game if you wish... but... only if the idea and the game type I wish to do... so... put a message here... and let see if we can work together :D\n\n\n**I really wish do a game with other peoples... maybe is a good idea learn how to work with others**\n\n**I forgot mention the tools?:** Unity 2017.1.0f3 (if necesary I can update), Blender... Photoshop 7.0 (it's my last version :'D), Word & Excel (2010), and Google translator","comments":0,"created":"2017-11-21T12:16:27Z","files":[],"files-timestamp":0,"id":52293,"love":5,"love-timestamp":"2017-11-21T19:33:13Z","meta":[],"modified":"2017-11-21T19:33:13Z","name":"LD40","node-timestamp":"2017-11-21T13:54:27Z","parent":52285,"parents":[1,5,9,49883,52285],"path":"\/events\/ludum-dare\/40\/girly-the-flowers-mapper\/ld40","published":"2017-11-21T13:43:41Z","scope":"public","slug":"ld40","subsubtype":"","subtype":"","type":"post","version":146060},"node_metadata":{"n_key":"52293","n_urlkey":"316960","n_parent":"52285","n_path":"\/events\/ludum-dare\/40\/girly-the-flowers-mapper\/ld40","n_slug":"ld40","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"14195","n_created":"1511266587","n_modified":"1511292793","n_version":"146060","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/girly-the-flowers-mapper\/ld40","text":"**LudumDare 40 is coming:** Because that I will try participate as last two LD... what I improve those last two LDjam?\n\nThat is the main idea about this note;\n\nFirst LD was a dissaster, yeah... I asume that, I am also happy with that, because at 1st LD I was entering at the world of Unity and 3D game-programming and 3D scripting... so, I do my best, and I try much more than what I can made at these time... What I learned?... most of the basic stuff but something more about 3D vectors and how to move the player and things like this... yes, the physics was the worst error but... I learned another interesting thing about \"FixedUpdate\" and \"Update\" funtions... the 38 LD game can be improved much, I know... but at least the game have completed his mission...\n\nAt second Ludum Dare, What I learned?... at same way at my first Ludum Dare I learned about this \"the first idea is not the best idea to use at game making for the jams\"... what that means?... that means the first idea I got at two LD was too \"BIG\" for jam... also, was over... greatest that I can hold and plus I can made... my knoledge was too small to make a 3D game that use something called vector and some like \"quaternions\" and those strange things that have a 3D desing... but... even on that novice mistake and others more... I learned about vectors, and plus, I have learned much about UI and canvas... until the last weeks I was trying to make or fix the pink UI errors, so, I learned how to fix that :D too...\n\n\n\nI learned a lot... I tryes a lot more... and still working on these \"minor\" errors to fix... I need to learn some other thing at next LD I know... but I will take the next one with another perspective... this time I will focus on jam... why?... because the time... and because this time I will try to use a particular model to make the game... Iodesha the robot girl below this post... and making some \"side quest\" for her or \"side history\"... I don't have a cientist model now but maybe during Ludum Dare I will work on them...\n\n**What I plan to do at Ludum Dare:** Acording to the theme result I will try to use o discard the posibility to do something surrounding the theme... but I will focus on the main idea, the idea behind Iodesha side history... so I plan to do some 3D game like a thirth person game like an FPS but without weapons, some sort of aventure game... or maybe action... Iodesha can't use long range weapon and maybe she is a \"Limitated\" 3D model to make animation or other stuff but I guess It will be ok... the bones she have are low ammount and the limitation can make her hard to animate, I tryed a lot but it's really hard model at Blender using my PC... or maybe it's me? :'D\n\nSo... that is the main idea, I will still using the basic idea for LD 38 and LD 39... the history will continue focus on these groups of robots... and the same history behind Sammy the Sputnik from LD 38... this time... focused on Iodesha... !https:\/\/static.jam.vg\/raw\/377\/3\/z\/9245.png\n\n\n**What have Iodesha to give:** In other words... what can do Iodesha?... Iodesha is a \"hard\" rock robot from the preview robot legions... a difference of -simov https:\/\/static.jam.vg\/raw\/377\/3\/z\/61ef.png she is full metal and she have a higger HP or resistence... she is called a \"assistant social\" or \"social robot of company\" but like Sammy the SputNik... they two were made with old ways to make machinery... and because that they are more strongest than the fragil body of -simov... because that, Iodesha and is \"failed hands\" to take a weapon, and is robusted body... can only use a first like weapon... owhever... the history?... Idk really much what I want to do... but... let's enjoy and let's see what happen :D\n\n\n\n\n**Ideas to make at LD 40 Iodesha's Game**\n- 3D simple enviroment\n- 3D action game with 3th person camera\n- Simple dialog screen with a RPG style...\n- at least 3 scene... three maps\n- at least two enemies...\n- a history reference to -simov or Sammy the SputNik...\n- some dramatic dialog xD\n- some side history dialogs about the war history...\n- maybe... Iodesha inner conflicts... :v\n- yeah... maybe the game turns into a drama :'D\n- simple animations... (because my animation levels)\n- audio?, music? xD ok... if I save time I will make a ringtone :D\n\nI guess it's all... this time I will use some code... I guess dialog screen from last two games can still be used, same as the models... now I can control the camera... it's not so hard... I must start soon make the models for the maps, the enemies?... well, I have a \"failure turret\" or two, at least... they can appear :D using the same code from -simov the 39 LD game with changing the movement angle of course... history references? well... I must think about that... the basis idea is put the history after Sammy fly to the moon (38 LD game) and -simov still frozen or without power (39 LD game)... dramatic dialogs?... Maybe the doctor that make Sammy and Iodesha dies during the history... no?... sounds like a good idea... the fallout?... Mmmmm... Iodesha conflicts?... Thinking about her... she wants to?... she wants to do?... mmmmm... what she wants to do?... follow Sammy?... support -simov?... do she wants? turn the game in a drama?... well... if 'unnamed' doctor die... could be a drama... if Iodesha cry... it's became a drama...\nAnimations... needs to make them all... Iodesha don't have any animation... so... even walking to running, and all face expresions... well she is a robot but still... hard, because I am the problem at animating things... jajajaja... audio? I forgot the web I used last Ludum Dare... but... as same as always... :D I don't really care about sound and music, these two are not what I am seeking for... let's enjoy the Silence Jajajaja\n\n\n**Make the game together:** If someone is seeking for make the next LD with another person or group of persons... and want to join the project... ask me... let me know... and let see if we can work together... I will still wainting before the 1st of december... of course, after LD start I will stop seeking for a partner or someone to make the game together... I can change the game and the history, even I can participate at your own game if you wish... but... only if the idea and the game type I wish to do... so... put a message here... and let see if we can work together :D\n\n\n**I really wish do a game with other peoples... maybe is a good idea learn how to work with others**\n\n**I forgot mention the tools?:** Unity 2017.1.0f3 (if necesary I can update), Blender... Photoshop 7.0 (it's my last version :'D), Word & Excel (2010), and Google translator","title":"LD40","wayback_source":[]}