{"author_link":"\/users\/colisan","author_name":"Colisan","author_uid":"colisan","comments":[],"epoch":1511820276,"event":"LD40","format":"md","ldjam_node_id":54463,"likes":6,"metadata":{"p_key":"101404","p_author":"Colisan","p_authorkey":"1050463","p_urlkey":"317133","p_title":"24, 26... 40!","p_cat":"LDJam ","p_event":"LD40","p_time":"1511820276","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1050463","us_name":"Colisan","us_username":"colisan","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":4,"author":50463,"body":"So, mandatory \"I'm in\" post here :sweat_smile:\n\nI spent a looooong time wondering if I should do my game with classic HTML5 languages I'm very confortable with, or if I should use big CASE software I already know by heart... like I did when I was a (more-)beginner dev back in 24th and 26th Ludum Dare.\n\nI really wanted to change things, and to be able to tell \"look, I programmed this game from scratch!\"... But after thinking about it (and watching my warm-up week get spent on working for school), I think enjoying making my game is more important than having something nice to put on my CV. So here I am, heading into this Ludum Dare seeking to have a good time, and not to invest my week-end showcasing my awesome new 'engineer' skillset.\n\nSo I'll be using my beloved ClickTeam Fusion 2.5 (french softs are the best! <3), coupled with maybe GraphicsGale, maybe PhotoFiltre, maybe SFXR, maybe Audacity, but certainly a lot of tea.\n\nEnjoy your Ludum Dare too, xoxo :heart:","comments":0,"created":"2017-11-27T21:45:51Z","files":[],"files-timestamp":0,"id":54463,"love":6,"love-timestamp":"2017-11-28T23:33:08Z","meta":[],"modified":"2017-11-28T23:33:08Z","name":"24, 26... 40!","node-timestamp":"2017-11-27T22:04:36Z","parent":50464,"parents":[1,5,9,49883,50464],"path":"\/events\/ludum-dare\/40\/cemerery-chore\/24-26-40","published":"2017-11-27T22:04:36Z","scope":"public","slug":"24-26-40","subsubtype":"","subtype":"","type":"post","version":149046},"node_metadata":{"n_key":"54463","n_urlkey":"317133","n_parent":"50464","n_path":"\/events\/ludum-dare\/40\/cemerery-chore\/24-26-40","n_slug":"24-26-40","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"50463","n_created":"1511819151","n_modified":"1511911988","n_version":"149046","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/cemerery-chore\/24-26-40","text":"So, mandatory \"I'm in\" post here :sweat_smile:\n\nI spent a looooong time wondering if I should do my game with classic HTML5 languages I'm very confortable with, or if I should use big CASE software I already know by heart... like I did when I was a (more-)beginner dev back in 24th and 26th Ludum Dare.\n\nI really wanted to change things, and to be able to tell \"look, I programmed this game from scratch!\"... But after thinking about it (and watching my warm-up week get spent on working for school), I think enjoying making my game is more important than having something nice to put on my CV. So here I am, heading into this Ludum Dare seeking to have a good time, and not to invest my week-end showcasing my awesome new 'engineer' skillset.\n\nSo I'll be using my beloved ClickTeam Fusion 2.5 (french softs are the best! <3), coupled with maybe GraphicsGale, maybe PhotoFiltre, maybe SFXR, maybe Audacity, but certainly a lot of tea.\n\nEnjoy your Ludum Dare too, xoxo :heart:","title":"24, 26... 40!","wayback_source":[]}