{"author_link":"\/users\/flaterectomy","author_name":"Flaterectomy","author_uid":"flaterectomy","comments":[],"epoch":1511882066,"event":"LD40","format":"md","ldjam_node_id":54865,"likes":18,"metadata":{"p_key":"101453","p_author":"Flaterectomy","p_authorkey":"1003398","p_urlkey":"317184","p_title":"Pre-LD40 Warmups","p_cat":"LDJam ","p_event":"LD40","p_time":"1511882066","p_likes":"18","p_comments":"0","p_status":"WAYBACK","us_key":"1003398","us_name":"Flaterectomy","us_username":"flaterectomy","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":15,"author":3398,"body":"In order to get into the right mindset for the jam, I wanted to do some warmups. \n## Warmup #1\nIt started off weird, as I am our team's graphics guy and I began by coding a little D&D-inspired combat encounter in Twine 2. (I'm not very good at coding, so this took a good few hours.)\n\n**You can [play it here](http:\/\/flaterectomy.com\/ld40\/fightamonster.html).**\n\n![fightamonster_warmup.png](\/\/\/raw\/64d\/z\/9375.png)\n## Warmup #2\nThen, this morning, I decided I should get back to what I will actually be doing, and mocked up a little dungeon tile sheet starting with the pico-8 palette. I of course have no idea what kind of game we'll end up making, but an RPG\/Roguelike style tilesheet felt like fun.\n\n![pico8 tileset_twitter.png](\/\/\/raw\/64d\/z\/9376.png)\n## Warmup #3\nAfter this I figured it was animation time, and thus a running alley cat appeared. I always forget just how long it takes to animate things. :smile: I'll have to remember to not overdo it on the number of frames for the jam.\n\n![runanim2.gif](\/\/\/raw\/64d\/z\/9377.gif)\n\nNow I'll just need to get the team together for a refresher-course in our GitHub workflow and we're all set to get jamming!\n\n![previousgames.png](\/\/\/raw\/64d\/z\/937a.png)","comments":4,"comments-timestamp":"2017-11-30T14:18:12Z","created":"2017-11-28T14:47:58Z","files":[],"files-timestamp":0,"id":54865,"love":18,"love-timestamp":"2017-11-29T19:49:47Z","meta":[],"modified":"2017-11-30T14:18:12Z","name":"Pre-LD40 Warmups","node-timestamp":"2017-11-28T17:18:30Z","parent":51571,"parents":[1,5,9,49883,51571],"path":"\/events\/ludum-dare\/40\/spacelitch\/pre-ld40-warmups","published":"2017-11-28T15:14:26Z","scope":"public","slug":"pre-ld40-warmups","subsubtype":"","subtype":"","type":"post","version":149766},"node_metadata":{"n_key":"54865","n_urlkey":"317184","n_parent":"51571","n_path":"\/events\/ludum-dare\/40\/spacelitch\/pre-ld40-warmups","n_slug":"pre-ld40-warmups","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3398","n_created":"1511880478","n_modified":"1512051492","n_version":"149766","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/spacelitch\/pre-ld40-warmups","text":"In order to get into the right mindset for the jam, I wanted to do some warmups. \n## Warmup #1\nIt started off weird, as I am our team's graphics guy and I began by coding a little D&D-inspired combat encounter in Twine 2. (I'm not very good at coding, so this took a good few hours.)\n\n**You can [play it here](http:\/\/flaterectomy.com\/ld40\/fightamonster.html).**\n\n![fightamonster_warmup.png](\/\/\/raw\/64d\/z\/9375.png)\n## Warmup #2\nThen, this morning, I decided I should get back to what I will actually be doing, and mocked up a little dungeon tile sheet starting with the pico-8 palette. I of course have no idea what kind of game we'll end up making, but an RPG\/Roguelike style tilesheet felt like fun.\n\n![pico8 tileset_twitter.png](\/\/\/raw\/64d\/z\/9376.png)\n## Warmup #3\nAfter this I figured it was animation time, and thus a running alley cat appeared. I always forget just how long it takes to animate things. :smile: I'll have to remember to not overdo it on the number of frames for the jam.\n\n![runanim2.gif](\/\/\/raw\/64d\/z\/9377.gif)\n\nNow I'll just need to get the team together for a refresher-course in our GitHub workflow and we're all set to get jamming!\n\n![previousgames.png](\/\/\/raw\/64d\/z\/937a.png)","title":"Pre-LD40 Warmups","wayback_source":[]}