I am IN BABY

So I managed to luck out in that this weekend is the only free weekend I have in December so I should be able to participate.

Tools:

Game Engine/Language: I'll use either Java with LibGDX for 2D or Unity for 3D.

Graphics: Photoshop, Piskel (if 2D), Blender (if 3D).

Audio: Ableton Live 9.

Goals:

Last Ludum Dare I did what I'd consider alright for my first jam but it wasn't the greatest. Audio was definitely my strongest point (ended up top 100 in audio) so I don't feel I have to worry too much about that. I definitely feel that I should focus this Ludum Dare more on graphics and fun because those were the one's my previous game did terribly in. This time I definitely want to have better graphics than the garbage pixel art I had last time and my game wasn't all that fun so I want a more fun game this time.