{"author_link":"\/users\/dave-roddick","author_name":"Dave Roddick","author_uid":"dave-roddick","comments":[],"epoch":1512006052,"event":"LD40","format":"md","ldjam_node_id":56017,"likes":1,"metadata":{"p_key":"101579","p_author":"Dave Roddick","p_authorkey":"1052391","p_urlkey":"317317","p_title":"I'm In (If I Haven't Said So Already)","p_cat":"LDJam ","p_event":"LD40","p_time":"1512006052","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1052391","us_name":"Dave Roddick","us_username":"dave-roddick","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":1,"author":52391,"body":"Don't really remember if I made a \"I'm in\" post, because I was still trying to figure everything out here last week.\nAnyway, it's my first LD, and I'm going solo in the jam.\n\nTools:\n - Unity 2017.2\n - Blender for 3D modeling (I've spent a lot of time this week practicing modeling, rigging and animating, and I'm getting pretty comfortable with it. Hope that pays off!)\n - Gimp for 2D art (If I go 2D I may create and rig models in Blender, render their animations and use those renders to create sprite sheets in Gimp. It'll take a bit longer, but the result will be worth it.)\n - Audacity for sound recording (usually that's jut me making all kinds of weird noises into the microphone)\n - LMMS if I have time to add music. (If I don't have time, I'll create the music in the next few weeks and add it after the ratings.)\n\nMy Personal Goals:\n - to expand my horizons. As I said, I've already improved my skills with Blender. By the end of this, if I am a better game developer because of it, then it will have paid off. If not, at least it will have given me an excuse to hole up in my room for a few days. I would have done that anyway, but now I will have an excuse to do it.\n - a respectable finish. The first jam I was in (not LD) I think I finished 128th out of 133. That turned me off jams for a while. Ironically, it also had me eating jam out of the jar by the spoonful.\n - and of course, \"Ludum dare\": \"to give a game.\" To come up with a game that I like, and that others enjoy playing. Maybe one that I can continue to polish, then release, and maybe even sell. I'm not looking for a fortune, just enough to reimburse me for my coffee bill.\n\nGood luck, everyone, and have fun. I don't know about you, but I feel like a kid at Christmas.\n\nHOLY CRAP! CHRISTMAS!!\n","comments":1,"comments-timestamp":"2017-11-30T02:20:47Z","created":"2017-11-30T01:01:58Z","files":[],"files-timestamp":0,"id":56017,"love":1,"love-timestamp":"2017-11-30T03:15:25Z","meta":[],"modified":"2017-11-30T03:15:25Z","name":"I'm In (If I Haven't Said So Already)","node-timestamp":"2017-11-30T01:40:52Z","parent":52397,"parents":[1,5,9,49883,52397],"path":"\/events\/ludum-dare\/40\/$52397\/im-in-if-i-havent-said-so-already","published":"2017-11-30T01:40:52Z","scope":"public","slug":"im-in-if-i-havent-said-so-already","subsubtype":"","subtype":"","type":"post","version":151342},"node_metadata":{"n_key":"56017","n_urlkey":"317317","n_parent":"52397","n_path":"\/events\/ludum-dare\/40\/$52397\/im-in-if-i-havent-said-so-already","n_slug":"im-in-if-i-havent-said-so-alread","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"52391","n_created":"1512003718","n_modified":"1512011725","n_version":"151342","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/$52397\/im-in-if-i-havent-said-so-already","text":"Don't really remember if I made a \"I'm in\" post, because I was still trying to figure everything out here last week.\nAnyway, it's my first LD, and I'm going solo in the jam.\n\nTools:\n - Unity 2017.2\n - Blender for 3D modeling (I've spent a lot of time this week practicing modeling, rigging and animating, and I'm getting pretty comfortable with it. Hope that pays off!)\n - Gimp for 2D art (If I go 2D I may create and rig models in Blender, render their animations and use those renders to create sprite sheets in Gimp. It'll take a bit longer, but the result will be worth it.)\n - Audacity for sound recording (usually that's jut me making all kinds of weird noises into the microphone)\n - LMMS if I have time to add music. (If I don't have time, I'll create the music in the next few weeks and add it after the ratings.)\n\nMy Personal Goals:\n - to expand my horizons. As I said, I've already improved my skills with Blender. By the end of this, if I am a better game developer because of it, then it will have paid off. If not, at least it will have given me an excuse to hole up in my room for a few days. I would have done that anyway, but now I will have an excuse to do it.\n - a respectable finish. The first jam I was in (not LD) I think I finished 128th out of 133. That turned me off jams for a while. Ironically, it also had me eating jam out of the jar by the spoonful.\n - and of course, \"Ludum dare\": \"to give a game.\" To come up with a game that I like, and that others enjoy playing. Maybe one that I can continue to polish, then release, and maybe even sell. I'm not looking for a fortune, just enough to reimburse me for my coffee bill.\n\nGood luck, everyone, and have fun. I don't know about you, but I feel like a kid at Christmas.\n\nHOLY CRAP! CHRISTMAS!!\n","title":"I'm In (If I Haven't Said So Already)","wayback_source":[]}