{"author_link":"\/users\/pebkac","author_name":"pebkac","author_uid":"pebkac","comments":[],"epoch":1512048664,"event":"LD40","format":"md","ldjam_node_id":56422,"likes":3,"metadata":{"p_key":"101622","p_author":"pebkac","p_authorkey":"1001174","p_urlkey":"317363","p_title":"So, maybe in?","p_cat":"LDJam ","p_event":"LD40","p_time":"1512048664","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1001174","us_name":"pebkac","us_username":"pebkac","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":2,"author":1174,"body":"I'm really itching to take part again, but for a lot of Dutch folk - such as myself - it'll be a busy weekend celebrating Saint Nicholas.\n\nIf I manage to get behind a computer, I'll be working in GameMaker 2, with Paint.Net for graphics and BRFX\/ModTracker for audio.","comments":0,"created":"2017-11-30T13:20:19Z","files":[],"files-timestamp":0,"id":56422,"love":3,"love-timestamp":"2017-11-30T22:13:16Z","meta":[],"modified":"2017-11-30T22:13:16Z","name":"So, maybe in?","node-timestamp":"2017-11-30T13:31:04Z","parent":56417,"parents":[1,5,9,49883,56417],"path":"\/events\/ludum-dare\/40\/ld40-1\/so-maybe-in","published":"2017-11-30T13:31:04Z","scope":"public","slug":"so-maybe-in","subsubtype":"","subtype":"","type":"post","version":151921},"node_metadata":{"n_key":"56422","n_urlkey":"317363","n_parent":"56417","n_path":"\/events\/ludum-dare\/40\/ld40-1\/so-maybe-in","n_slug":"so-maybe-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1174","n_created":"1512048019","n_modified":"1512079996","n_version":"151921","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/ld40-1\/so-maybe-in","text":"I'm really itching to take part again, but for a lot of Dutch folk - such as myself - it'll be a busy weekend celebrating Saint Nicholas.\n\nIf I manage to get behind a computer, I'll be working in GameMaker 2, with Paint.Net for graphics and BRFX\/ModTracker for audio.","title":"So, maybe in?","wayback_source":[]}