Let's do this
I'm jumping into this (my first game jam) somewhat spontaneously; I only learned it was happening earlier today. Honestly, it's probably for the best. I'm sure I would over-prepare otherwise.
My goals are: - Spend a while on design before I touch any implementation. I'm planning to dedicate Friday night to this. - Keep the scope small and the game simple. If I end up with extra time, there will certainly be things to polish and tweak. - Don't worry too much about visuals/audio. Some day I hope to get more experience with asset creation and the like, but not for this jam. - Complete the game! Even if I don't end up finishing it this weekend, I hope to continue until it's in a presentable state (whatever that means).
I haven't determined what tools I'll be using yet; that'll be largely based on the game I decide to make. I'll probably spend a considerable part of development learning or re-learning the tools I choose.
I'm really looking forward to this jam. Hopefully, my goals will make sure that I'm kind to myself and have fun.