I'm in!

This will be my fourth year participating in Ludum Dare. This time around I'm going to be working on a web-based game, and probably something involving AR. I've been practicing my 3D math and want to use LD as a way to increase my familiarity with WebGL outside of three.js, so things are going to get experimental. Here's my toolkit:

Languages: JavaScript, HTML, CSS Libraries: glmatrix, VueJS (the ES6 boilerplate), webgl-obj-loader, tracking.js, webGazer.js, CCapture.js Visuals and sounds: Audacity, MagicaVoxel, Photoshop, Blender

I'll be posting updates on Twitter(@hypothete) and plan on doing a writeup of my process afterwards. Good luck to everyone!