{"author_link":"\/users\/thx1342","author_name":"THX1342","author_uid":"thx1342","comments":[],"epoch":1512195231,"event":"LD40","format":"md","ldjam_node_id":61149,"likes":9,"metadata":{"p_key":"102452","p_author":"THX1342","p_authorkey":"1061143","p_urlkey":"318214","p_title":"Karma is a b*tch (also, my first LD!)","p_cat":"LDJam ","p_event":"LD40","p_time":"1512195231","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1061143","us_name":"THX1342","us_username":"thx1342","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":1,"author":61143,"body":"I've been following LD for quite a while, and I'm a big fan of many of the devs and their games (shoutout to @managore). This time I finally mustered the courage to join. I'm not a professional programmer or a game developer so there is a high chance of failure.\n\nSince I've been recently very interested in roguelikes, and they are somewhat easier for non-artists like me, that's what I'll be attempting to build!\n\nMy concept right now is of a very minimalist roguelike, where most of what you do to enemies comes back to make your life harder. You know.... KARMA.\n\n![karma2.PNG](\/\/\/raw\/7de\/e\/z\/9740.png)\n\nThis is an early concept \"art\" made using the awesome [RexPaint](http:\/\/www.gridsagegames.com\/rexpaint\/). \n\nOn the subject of tools, I'll be using:\n1. Python 3\n2. Python TDL library\n3. RexPaint\n4. Coffee\n\nSee you on the other side (I hope!)","comments":42,"comments-timestamp":"2017-12-05T02:22:27Z","created":"2017-12-02T04:49:40Z","files":[],"files-timestamp":0,"id":61149,"love":9,"love-timestamp":"2017-12-02T08:58:56Z","meta":[],"modified":"2017-12-05T02:22:27Z","name":"Karma is a b*tch (also, my first LD!)","node-timestamp":"2017-12-02T06:13:51Z","parent":61146,"parents":[1,5,9,49883,61146],"path":"\/events\/ludum-dare\/40\/the-game-previously-known-as-karma\/karma-is-a-btch-also-my-first-ld","published":"2017-12-02T06:13:51Z","scope":"public","slug":"karma-is-a-btch-also-my-first-ld","subsubtype":"","subtype":"","type":"post","version":160028},"node_metadata":{"n_key":"61149","n_urlkey":"318214","n_parent":"61146","n_path":"\/events\/ludum-dare\/40\/the-game-previously-known-as-karma\/karma-is-a-btch-also-my-first-ld","n_slug":"karma-is-a-btch-also-my-first-ld","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"61143","n_created":"1512190180","n_modified":"1512440547","n_version":"160028","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/the-game-previously-known-as-karma\/karma-is-a-btch-also-my-first-ld","text":"I've been following LD for quite a while, and I'm a big fan of many of the devs and their games (shoutout to @managore). This time I finally mustered the courage to join. I'm not a professional programmer or a game developer so there is a high chance of failure.\n\nSince I've been recently very interested in roguelikes, and they are somewhat easier for non-artists like me, that's what I'll be attempting to build!\n\nMy concept right now is of a very minimalist roguelike, where most of what you do to enemies comes back to make your life harder. You know.... KARMA.\n\n![karma2.PNG](\/\/\/raw\/7de\/e\/z\/9740.png)\n\nThis is an early concept \"art\" made using the awesome [RexPaint](http:\/\/www.gridsagegames.com\/rexpaint\/). \n\nOn the subject of tools, I'll be using:\n1. Python 3\n2. Python TDL library\n3. RexPaint\n4. Coffee\n\nSee you on the other side (I hope!)","title":"Karma is a b*tch (also, my first LD!)","wayback_source":[]}