Ludum Dare – Multiplayer, VR, and niche release platforms

I’ve done several ludum dare compos now. I see that there are a large number of people that choose niche platforms or add some component to limit those that can play or rate.

 

Multiplayer – The majority of players that I can see are solo entry and are just going to be playing solo. I know personally if I come across a multiplayer entry I tend to skip them since I don’t plan to find someone else to play with, especially local multiplayer. I feel that making a multiplayer only game limits the number of people legitimately rating your game.

 

VR – The barrier to VR is a minimum of $600 at this time not counting the cost of PC upgrades. I have a VR kit and I am still skipping over these because of the setup.

 

The same goes for needing to install software other than the game in order to play the game as well as being unable to play because you lack said platform or software.

 

I just think that for a compo where there is an obligation to play other’s games it should be done in a medium that is best for the average participant.

Comments

15. Dec 2016 · 01:09 UTC
If there were a prize for winning and rating games was basically the main idea behind LD, I’d agree with you. But I think the real spirit of LD is experimenting and trying new things.. It’s really more about rating yourself than other people.. The other people are just like.. bonus.