{"author_name":"Ant0nin","cat":"LD #37","comments":[],"epoch":1481740860,"likes":0,"metadata":{"p_key":"1031","p_author":"Ant0nin","p_authorkey":"56129","p_urlkey":"35876","p_title":"SpaceDoor \u2013 PostMortem","p_cat":"LD #37","p_event":"LD37","p_time":"1481740860","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"56129","us_name":"Ant0nin","us_username":"ant0nin","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>Hello guys, I&#8217;m Manou (<a href=\"http:\/\/ludumdare.com\/compo\/author\/manou\/\" target=\"_blank\">link<\/a>) (writing via my friend account), if you didn&#8217;t play our game click on this image !<\/p>\n <p>&#8212;&#8212;&#8212;-<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=56129\" target=\"_blank\" rel=\"attachment wp-att-599829\"><img class=\"alignnone wp-image-599829 size-medium\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/56129-shot0-1481625643.png-eq-900-500-300x167.png\" alt=\"56129-shot0-1481625643.png-eq-900-500\" width=\"300\" height=\"167\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/56129-shot0-1481625643.png-eq-900-500-300x167.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/56129-shot0-1481625643.png-eq-900-500-768x427.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/56129-shot0-1481625643.png-eq-900-500-550x306.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/56129-shot0-1481625643.png-eq-900-500.png 900w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>&#8212;&#8212;&#8212;-<\/p>\n <p>Here are some things we used and learned during this ludum dare !<br \/>\n <img class=\"alignnone size-thumbnail wp-image-599830\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/screenshots_ld37_1-150x150.jpg\" alt=\"screenshots_ld37_1\" width=\"150\" height=\"150\" \/> <img class=\"alignnone size-thumbnail wp-image-599831\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/screenshots_ld37_2-150x150.jpg\" alt=\"screenshots_ld37_2\" width=\"150\" height=\"150\" \/> <img class=\"alignnone size-thumbnail wp-image-599832\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/screenshots_ld37_3-150x150.jpg\" alt=\"screenshots_ld37_3\" width=\"150\" height=\"150\" \/> <img class=\"alignnone size-thumbnail wp-image-599833\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/screenshots_ld37_4-150x150.jpg\" alt=\"screenshots_ld37_4\" width=\"150\" height=\"150\" \/><\/p>\n <p>1 : <strong>Rotoscoping + movie texture<\/strong>, we were only 2 so we didn&#8217;t have time to model and animate a human model, I choosed to use my tablet to film me acting and make a fast rotoscoping of it in AE. Then we used the video as a silhouette on a 3d plane in Unity with a custom shader (opacity = color.r).<\/p>\n <p>2 :<strong> RT Texture<\/strong> : in Unity you can place your camera outside your level and use what the camera sees on a 2d texture. It was faster for me to make the motion design directly inside Unity. It saved me some time!<\/p>\n <p>3 : <strong>Modular design<\/strong> : I decided to use modular blocs for the level design, with the use of the grid, it&#8217;s very easy and fast to make a level !<\/p>\n <p>&#8212;&#8212;&#8212;-<\/p>\n <p><strong>What we failed to do<\/strong> : volumetric lighting through the \u00a0movie texture (needed to write a complex custom shader and didn&#8217;t have time to do it :(). More gameplay and proper endings !<\/p>\n <p>&#8212;&#8212;&#8212;-<\/p>\n <p>This weekend <strong>I&#8217;ll vote your games<\/strong>, so if you want me to get a honest review of your game<strong> tell me<\/strong> in the comments !<\/p>","time":"December 14th, 2016 1:41 pm","title":"SpaceDoor \u2013 PostMortem"}