Progress so far - 1 Day 7 Hours Remain
The hours are racing by and now its 5am. I really need to get some sleep. The gamejam started off very slowly, I was struggling for many hours to get some momentum, seems to happen most jams. But Ive at least got some stuff going on now.
The game is called 'ACE Delta'! Its a scifi, ship combat type of game that takes place on a distant moon in the distant future with a character Ive had in mind for a few games for a while - so this is his debut.

This is ACE Delta's ship. Im thinking of calling it 'The Alpha' or something similar.

I found some neat shortcuts with Unity early on building this moon, for the 2nd iteration I could pretty much call the model final (and will probably have to). Need to sort out some nice looking atmosphere though. You can just barely see the launchpad with Ace's ship on the north pole. Its a big moon, but once I get around to making some moon-cities I feel like the scale of the moon is going to have to increase again, probably double.
So next up is improving the flight dynamics. Then I'll add enemy ships, cities, a very angry 'Planetary Defence Commander' to yell at you, possibly a ship AI or at least voice so Alpha can talk to you and hopefully some missions. Oh and attitude and cheesy phrases. Heaps of that.
Finally, heres how the main menu is currently looking, its only missing our main star at this point, and maybe some lens flares.

I'll post some gifs tomorrow at some point but now its time for some sleep.