{"author_link":"\/users\/elzach","author_name":"elZach","author_uid":"elzach","comments":[],"epoch":1512251608,"event":"LD40","format":"md","ldjam_node_id":63005,"likes":2,"metadata":{"p_key":"103290","p_author":"elZach","p_authorkey":"1011860","p_urlkey":"319062","p_title":"Ultra Rumble Carnage aka Shitty Racer","p_cat":"LDJam ","p_event":"LD40","p_time":"1512251608","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1011860","us_name":"elZach","us_username":"elzach","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":5,"author":11860,"body":"![Carnage_01.png](\/\/\/raw\/45e\/2\/z\/9b19.png)\n\nSo yeah, the idea is to have 200 little carnage cars going on a rampage in destructable city and you are one of them.\n\nSpend the day trying to make wheelcolliders work just to finally give in and script something with regular capsule colliders.\n\nStill, having never done either car physics or AI, I was kinda surprised that the latter was done in an hour while the first took pretty much the entire day.\n\nThe Screenshot shows the little pathfinding for the individual waypoint nodes. :)","comments":0,"created":"2017-12-02T21:49:38Z","files":[],"files-timestamp":0,"id":63005,"love":2,"love-timestamp":"2017-12-02T23:27:10Z","meta":[],"modified":"2017-12-02T23:27:10Z","name":"Ultra Rumble Carnage aka Shitty Racer","node-timestamp":"2017-12-02T21:54:32Z","parent":50834,"parents":[1,5,9,49883,50834],"path":"\/events\/ludum-dare\/40\/crudecarnagecars40\/ultra-rumble-carnage-aka-shitty-racer","published":"2017-12-02T21:53:28Z","scope":"public","slug":"ultra-rumble-carnage-aka-shitty-racer","subsubtype":"","subtype":"","type":"post","version":164139},"node_metadata":{"n_key":"63005","n_urlkey":"319062","n_parent":"50834","n_path":"\/events\/ludum-dare\/40\/crudecarnagecars40\/ultra-rumble-carnage-aka-shitty-racer","n_slug":"ultra-rumble-carnage-aka-shitty-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"11860","n_created":"1512251378","n_modified":"1512257230","n_version":"164139","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/crudecarnagecars40\/ultra-rumble-carnage-aka-shitty-racer","text":"![Carnage_01.png](\/\/\/raw\/45e\/2\/z\/9b19.png)\n\nSo yeah, the idea is to have 200 little carnage cars going on a rampage in destructable city and you are one of them.\n\nSpend the day trying to make wheelcolliders work just to finally give in and script something with regular capsule colliders.\n\nStill, having never done either car physics or AI, I was kinda surprised that the latter was done in an hour while the first took pretty much the entire day.\n\nThe Screenshot shows the little pathfinding for the individual waypoint nodes. :)","title":"Ultra Rumble Carnage aka Shitty Racer","wayback_source":[]}