{"author_link":"\/users\/mirroar","author_name":"Mirroar","author_uid":"mirroar","comments":[],"epoch":1512253619,"event":"LD40","format":"md","ldjam_node_id":63071,"likes":3,"metadata":{"p_key":"103330","p_author":"Mirroar","p_authorkey":"1056936","p_urlkey":"319103","p_title":"Day 1 progress","p_cat":"LDJam ","p_event":"LD40","p_time":"1512253619","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1056936","us_name":"Mirroar","us_username":"mirroar","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":1,"author":56936,"body":"![partake-day1.png](\/\/\/raw\/86e\/d\/z\/9b57.png)\n\nIt still doesn't look like much, but at the end of day 1 I now have what you could call a game prototype. The main mechanics are implemented, and you can win or lose the game.\n\nAll that's left is making all of that a little more fun by improving the art, adding enemy variety and tweaking the controls and difficulty.\n\nBut now is a good time to step away from the computer for a few hours, get some well-earned rest in order to start day 2 with plenty of energy. I urge everybody to take care of themselves and take breaks as needed. Your game will not be better if you burn yourself out overnight and have no more energy tomorrow. :wink:","comments":1,"comments-timestamp":"2017-12-02T22:29:12Z","created":"2017-12-02T22:20:25Z","files":[],"files-timestamp":0,"id":63071,"love":3,"love-timestamp":"2017-12-03T00:09:50Z","meta":[],"modified":"2017-12-03T00:09:50Z","name":"Day 1 progress","node-timestamp":"2017-12-02T22:26:59Z","parent":56938,"parents":[1,5,9,49883,56938],"path":"\/events\/ludum-dare\/40\/parttake\/day-1-progress","published":"2017-12-02T22:26:59Z","scope":"public","slug":"day-1-progress","subsubtype":"","subtype":"","type":"post","version":164349},"node_metadata":{"n_key":"63071","n_urlkey":"319103","n_parent":"56938","n_path":"\/events\/ludum-dare\/40\/parttake\/day-1-progress","n_slug":"day-1-progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"56936","n_created":"1512253225","n_modified":"1512259790","n_version":"164349","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/parttake\/day-1-progress","text":"![partake-day1.png](\/\/\/raw\/86e\/d\/z\/9b57.png)\n\nIt still doesn't look like much, but at the end of day 1 I now have what you could call a game prototype. The main mechanics are implemented, and you can win or lose the game.\n\nAll that's left is making all of that a little more fun by improving the art, adding enemy variety and tweaking the controls and difficulty.\n\nBut now is a good time to step away from the computer for a few hours, get some well-earned rest in order to start day 2 with plenty of energy. I urge everybody to take care of themselves and take breaks as needed. Your game will not be better if you burn yourself out overnight and have no more energy tomorrow. :wink:","title":"Day 1 progress","wayback_source":[]}