{"author_link":"\/users\/disperse","author_name":"disperse","author_uid":"disperse","comments":[],"epoch":1512259306,"event":"LD40","format":"md","ldjam_node_id":63208,"likes":4,"metadata":{"p_key":"103411","p_author":"disperse","p_authorkey":"1001731","p_urlkey":"319184","p_title":"Coop camera","p_cat":"LDJam ","p_event":"LD40","p_time":"1512259306","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1001731","us_name":"disperse","us_username":"disperse","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":4,"author":1731,"body":"I had to solve the issue of a camera for two players. I ended up creating an invisible box that the camera follows that interacts with the players as a physics object. This will allow player 1 to drag player 2 along with them. It works pretty well but any suggestions would be welcome.\n\nHenri created some music for the game in GarageBand and started on the pixel art. I need to start working on some gameplay elements.\n\n![coop_camera_short.gif](\/\/\/raw\/3c6\/z\/9bdc.gif)","comments":0,"created":"2017-12-02T23:53:58Z","files":[],"files-timestamp":0,"id":63208,"love":4,"love-timestamp":"2017-12-03T01:56:18Z","meta":[],"modified":"2017-12-03T01:56:18Z","name":"Coop camera","node-timestamp":"2017-12-03T00:01:46Z","parent":59986,"parents":[1,5,9,49883,59986],"path":"\/events\/ludum-dare\/40\/shurika\/coop-camera","published":"2017-12-03T00:01:46Z","scope":"public","slug":"coop-camera","subsubtype":"","subtype":"","type":"post","version":164804},"node_metadata":{"n_key":"63208","n_urlkey":"319184","n_parent":"59986","n_path":"\/events\/ludum-dare\/40\/shurika\/coop-camera","n_slug":"coop-camera","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1731","n_created":"1512258838","n_modified":"1512266178","n_version":"164804","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/shurika\/coop-camera","text":"I had to solve the issue of a camera for two players. I ended up creating an invisible box that the camera follows that interacts with the players as a physics object. This will allow player 1 to drag player 2 along with them. It works pretty well but any suggestions would be welcome.\n\nHenri created some music for the game in GarageBand and started on the pixel art. I need to start working on some gameplay elements.\n\n![coop_camera_short.gif](\/\/\/raw\/3c6\/z\/9bdc.gif)","title":"Coop camera","wayback_source":[]}