End of Day 1
Well, I'm no where near as far as I wanted to be at the end of day one.
I spent way too long making terrible art assets, they were not worth the time! I also battled with a weird Unity bug where half the colliders where missing on build...
I've implemented a basic UI as well as tweaking the flocking a bit. Here's a gif:

I'm still not happy with the flocking. Hopefully tomorrow I'll have more time to play with it.