Quick Update:
Officially a little over the first 24 hours.
And we've already decided that we're gonna cut a few features. We're no strangers to LD and the limitations it brings. We always try to aim small, which I know we all do, but it never matters. lol. We've decided to cut proc gen levels and focus more on the main mechanics and visual presentation.
Speaking of visual representation, we've changed how part of the game will look and we believe the new choice will make it way more readable to the player.
We can't wait for you guys to play!
Cheers!