Don't be greedy - will it be my first finished game?

So, after reporting in 14 hours ago, level-wise there didn't happen much... I got 4 hours of sleep, 1 hour of a mate visiting, 1.5 hours being awake in the bed. The rest of the time I redesigned some inheritance logic and found some workarounds, and:

  • Added a "KI" for jumping & ladder-climbing monsters
  • Added a Main Menu
  • Added logic to load levels & Inventory menu
  • Started to implement first item - a hammer

TODO: * Player needs to really turn around instead of just flipping the sprite (hammering with your back is quite senseless) * Really implement inventory * Add items * Make real sprites * Still not sure if I'll have the time to add sound.

That's how it looks now: DontBeGreedy2.PNG

16.5 hours left, if I want to don't be a zombie at work I should finish in 12 - woah.

Oh, and I'll stream today - but be aware that I usually talk my native language, german, as it keeps me concentrated... But I can answer english questions inbetween ;)

https://www.twitch.tv/compufreak345