{"author_link":"\/users\/deshipu","author_name":"deshipu","author_uid":"deshipu","comments":[],"epoch":1512306332,"event":"LD40","format":"md","ldjam_node_id":63877,"likes":11,"metadata":{"p_key":"103796","p_author":"deshipu","p_authorkey":"1061875","p_urlkey":"319569","p_title":"Game Over","p_cat":"LDJam ","p_event":"LD40","p_time":"1512306332","p_likes":"11","p_comments":"0","p_status":"WAYBACK","us_key":"1061875","us_name":"deshipu","us_username":"deshipu","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":2,"author":61875,"body":"Finally you can die (in two different ways, no less!) and you can also win (by killing everything, of course). So it is officially a game now.\n\n![IMG_20171203_135643.jpg](\/\/\/raw\/3b1\/f\/z\/9ed5.jpg)\n\nUnfortunately, my program code grew so big, that the tiny device doesn't have enough memory to parse it (it has a Python interpreter on board). There is a solution for this: parse it on the computer and upload the bytecode file. It makes the development a little more inconvenient, by adding the extra compilation and copying steps, but the game works.\n\nOh, before I thought about that, I removed the score from the game in an attempt to reduce code size. I don't like scores anyways, so I didn't put it back.\n\nNow for the secret feature... I'm not so sure it's a good idea anymore, but let's try it anyways.","comments":4,"comments-timestamp":"2017-12-03T18:08:35Z","created":"2017-12-03T13:00:19Z","files":[],"files-timestamp":0,"id":63877,"love":11,"love-timestamp":"2017-12-03T18:08:02Z","meta":[],"modified":"2017-12-03T18:08:35Z","name":"Game Over","node-timestamp":"2017-12-03T13:05:32Z","parent":61880,"parents":[1,5,9,49883,61880],"path":"\/events\/ludum-dare\/40\/vacuum-tube\/game-over","published":"2017-12-03T13:05:32Z","scope":"public","slug":"game-over","subsubtype":"","subtype":"","type":"post","version":166892},"node_metadata":{"n_key":"63877","n_urlkey":"319569","n_parent":"61880","n_path":"\/events\/ludum-dare\/40\/vacuum-tube\/game-over","n_slug":"game-over","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"61875","n_created":"1512306019","n_modified":"1512324515","n_version":"166892","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/vacuum-tube\/game-over","text":"Finally you can die (in two different ways, no less!) and you can also win (by killing everything, of course). So it is officially a game now.\n\n![IMG_20171203_135643.jpg](\/\/\/raw\/3b1\/f\/z\/9ed5.jpg)\n\nUnfortunately, my program code grew so big, that the tiny device doesn't have enough memory to parse it (it has a Python interpreter on board). There is a solution for this: parse it on the computer and upload the bytecode file. It makes the development a little more inconvenient, by adding the extra compilation and copying steps, but the game works.\n\nOh, before I thought about that, I removed the score from the game in an attempt to reduce code size. I don't like scores anyways, so I didn't put it back.\n\nNow for the secret feature... I'm not so sure it's a good idea anymore, but let's try it anyways.","title":"Game Over","wayback_source":[]}