{"author_link":"\/users\/georgebroussard","author_name":"GeorgeBroussard","author_uid":"georgebroussard","comments":[],"epoch":1512307378,"event":"LD40","format":"md","ldjam_node_id":63895,"likes":6,"metadata":{"p_key":"103806","p_author":"GeorgeBroussard","p_authorkey":"1026425","p_urlkey":"319579","p_title":"This is where I am","p_cat":"LDJam ","p_event":"LD40","p_time":"1512307378","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1026425","us_name":"GeorgeBroussard","us_username":"georgebroussard","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":3,"author":26425,"body":"![3.gif](\/\/\/raw\/937\/6\/z\/9eec.gif)\n\nAttempting a point\/click C64 color\/style adventure game. It was harder than I thought. Lots of fiddly bits. The core tech is pretty much there apart from picking up items and putting inventory on screen. That's next. Then I have to actually design some rooms and puzzles, do the art\/coding for them etc.\n\nI'm probably going to bail on the compo as I want to do more than a couple rooms, so I will head for the Jam Monday night.\n\nUnity, ASEprite, Jetbrains Rider, and lots of Google for reference shots. Probably about 20 hours in so far.\n\nI don't know if I can complete this on time or not as the room art is more complex that I thought and puzzles take thinking time.\n\nHope you're all doing well.","comments":0,"created":"2017-12-03T13:18:29Z","files":[],"files-timestamp":0,"id":63895,"love":6,"love-timestamp":"2017-12-03T15:23:27Z","meta":[],"modified":"2017-12-03T15:23:27Z","name":"This is where I am","node-timestamp":"2017-12-03T13:22:58Z","parent":53866,"parents":[1,5,9,49883,53866],"path":"\/events\/ludum-dare\/40\/$53866\/this-is-where-i-am","published":"2017-12-03T13:22:58Z","scope":"public","slug":"this-is-where-i-am","subsubtype":"","subtype":"","type":"post","version":166962},"node_metadata":{"n_key":"63895","n_urlkey":"319579","n_parent":"53866","n_path":"\/events\/ludum-dare\/40\/$53866\/this-is-where-i-am","n_slug":"this-is-where-i-am","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"26425","n_created":"1512307109","n_modified":"1512314607","n_version":"166962","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/$53866\/this-is-where-i-am","text":"![3.gif](\/\/\/raw\/937\/6\/z\/9eec.gif)\n\nAttempting a point\/click C64 color\/style adventure game. It was harder than I thought. Lots of fiddly bits. The core tech is pretty much there apart from picking up items and putting inventory on screen. That's next. Then I have to actually design some rooms and puzzles, do the art\/coding for them etc.\n\nI'm probably going to bail on the compo as I want to do more than a couple rooms, so I will head for the Jam Monday night.\n\nUnity, ASEprite, Jetbrains Rider, and lots of Google for reference shots. Probably about 20 hours in so far.\n\nI don't know if I can complete this on time or not as the room art is more complex that I thought and puzzles take thinking time.\n\nHope you're all doing well.","title":"This is where I am","wayback_source":[]}