{"author_name":"SeaDads","cat":"LD #34","comments":[],"epoch":1450048380,"likes":0,"metadata":{"p_key":"10390","p_author":"SeaDads","p_authorkey":"56711","p_urlkey":"45620","p_title":"We\u2019re in! End of \u201cfirst day\u201d progress","p_cat":"LD #34","p_event":"LD34","p_time":"1450048380","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"56711","us_name":"SeaDads","us_username":"seadads","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>So finally finished our &#8220;First day&#8221;, which was actually our second day, but the real first day we instead decided to have a big BBQ together and drink far too much.<\/p>\n <p>Our members this year (so far) are just Jon (<a href=\"https:\/\/twitter.com\/nuclearfriend\" target=\"_blank\">Twitter<\/a>)\u00a0and Dave (<a href=\"https:\/\/twitter.com\/duzzondrums\" target=\"_blank\">Twitter<\/a>).<\/p>\n <p>We made a pretty hasty decision to just start working on one of our early ideas which was a sort of snake like control scheme with a constantly growing body. Dave sketched up a few theme ideas to get the ball rolling!<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/IMG_13122015_165949.png\"><img class=\"alignnone size-medium wp-image-517863\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/IMG_13122015_165949-245x300.png\" alt=\"IMG_13122015_165949\" width=\"245\" height=\"300\" \/><\/a><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/mysteryhole.png\"><img class=\"alignnone size-medium wp-image-517862\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/mysteryhole-169x300.png\" alt=\"mysteryhole\" width=\"169\" height=\"300\" \/><\/a><\/p>\n <p>For further snake homage, we decided to then maybe do the art style in a proper nokia snake retro style so Dave did this quick SeaDads logo.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/seadads_retro.png\"><img class=\"alignnone size-medium wp-image-517864\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/seadads_retro-300x171.png\" alt=\"seadads_retro\" width=\"300\" height=\"171\" \/><\/a><\/p>\n <p>And here&#8217;s a gif of the gameplay prototyped so far&#8230;<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/snakey2.gif\" target=\"_blank\"><img class=\"alignnone size-medium wp-image-517865\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/snakey2-169x300.gif\" alt=\"snakey2\" width=\"169\" height=\"300\" \/><\/a><\/p>\n <p>We&#8217;ll see what we can do to finish this Jam\u00a0out for the last day, hoping to start getting more\u00a0art groove in and improving the obstacle generation on the code side!<\/p>","time":"December 13th, 2015 6:13 pm","title":"We\u2019re in! End of \u201cfirst day\u201d progress"}