{"author_name":"EternalCastleStudio","cat":"LD #34","comments":[],"epoch":1450046760,"likes":2,"metadata":{"p_key":"10408","p_author":"EternalCastleStudio","p_authorkey":"64145","p_urlkey":"45638","p_title":"Aye, Robo-Captain! Creating animation-cycles","p_cat":"LD #34","p_event":"LD34","p_time":"1450046760","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"64145","us_name":"EternalCastleStudio","us_username":"eternalcastlestudio","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Hello, finally I can show something to you. I have worked these two days in a platform prototype, and I was focused in the main character the last eight hours. And this is the result!<\/p>\n <p><img class=\"aligncenter\" src=\"https:\/\/dl.dropboxusercontent.com\/u\/52662287\/Mechanic%20Moon%20Studio\/LD34\/CONCEPTS\/gif_walk.gif\" alt=\"\" width=\"205\" height=\"312\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p><img class=\"aligncenter\" src=\"https:\/\/dl.dropboxusercontent.com\/u\/52662287\/Mechanic%20Moon%20Studio\/LD34\/CONCEPTS\/respirar_der_A_013.png\" alt=\"\" width=\"216\" height=\"312\" \/><\/p>\n <p>I wanted that the animations and sprites were different depending if you are looking left or right. I have solved that problem with a sprite done with bones (Spriter).<\/p>\n <p>Now I am working in add these animations in game. See you tomorrow!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/eternal-castle\/\" rel=\"tag\">Eternal Castle<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld34\/\" rel=\"tag\">ld34<\/a><\/p>","time":"December 13th, 2015 5:46 pm","title":"Aye, Robo-Captain! Creating animation-cycles"}