{"author_name":"ambi","cat":"LD #34","comments":[],"epoch":1450044420,"likes":0,"metadata":{"p_key":"10440","p_author":"ambi","p_authorkey":"31451","p_urlkey":"45670","p_title":"Sublime Text and EasyTasks made task management a breeze","p_cat":"LD #34","p_event":"LD34","p_time":"1450044420","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"31451","us_name":"ambi","us_username":"ambi","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Here&#8217;s my TODO list that I updated as I went. Whenever I got a brainfog situation, I could check the list what I was doing and got back on track. Couldn&#8217;t have kept the project together without such a tool. Maybe other people have their process they want to share?<\/p>\n <hr \/>\n <p>&nbsp;<\/p>\n <p>@started(15-12-09 06:43)<\/p>\n <p>Ludum dare game pre-compo:<br \/>\n \u2714 Learn a little bit about EasyTasks @done (15-12-09 06:44)<br \/>\n \u2714 Fill out this document @done (15-12-09 07:21)<br \/>\n \u2714 Test Unity 5.3 @done (15-12-09 07:33)<br \/>\n \u2714 Make a short song with FL Studio @done (15-12-09 15:24)<br \/>\n \u2714 Prepare musik list or radio @done (15-12-10 14:50)<br \/>\n \u2714 Figure out best pixel art app (aseprite, PS, Paint.NET, GG) @done (15-12-11 16:33)<\/p>\n <p>LD foodstuff (est 3h):<br \/>\n \u2714 Make a list of stuff: popcorn @done (15-12-12 21:53)<br \/>\n \u2714 Visit le shoppe @done (15-12-11 16:33)<br \/>\n \u2714 Cook le foode @done (15-12-12 21:53)<\/p>\n <p>Process:<br \/>\n \u2714 Guy movement with just two keys @done (15-12-12 07:10)<br \/>\n \u2714 Plant climbing? @done (15-12-12 10:04)<br \/>\n \u2714 Player carry things @done (15-12-12 10:04)<br \/>\n \u2714 Scroll screen with player @done (15-12-12 12:08)<br \/>\n \u2714 Player walk animation @done (15-12-12 14:28)<br \/>\n \u2714 Player climb animation @done (15-12-12 14:28)<\/p>\n <p>\u2714 Checkpoints\/level is also place to recharge water\/plant food @done (15-12-12 10:04)<br \/>\n \u2714 Plant size change @done (15-12-12 14:28)<br \/>\n \u2714 Level restart after death @done (15-12-12 16:26)<br \/>\n \u2714 Sounds @done (15-12-12 17:28)<br \/>\n \u2714 First music track (background) @done (15-12-12 19:59)<\/p>\n <p>\u2714 Full tilemap with Tiled &amp; Tiled2Unity test Scene @done (15-12-12 21:15)<br \/>\n \u2714 Generate objects and prefabs from tilemap @done (15-12-13 12:52)<br \/>\n \u2714 Layerbased collision in addition to tags @done (15-12-13 12:53)<\/p>\n <p>\u2714 Enemies @done (15-12-13 09:30)<br \/>\n \u2714 Enemies shoot bullets @done (15-12-13 09:30)<br \/>\n \u2714 Enemies can&#8217;t go past plants @done (15-12-13 09:30)<br \/>\n \u2610 Kill enemies by jumping on them<br \/>\n \u2610 Invulnerability powerup<\/p>\n <p>\u2714 Text signs @done (15-12-13 18:17)<br \/>\n \u2610 Jump force control (how long is key pressed)<\/p>\n <p>\u2714 Level loading, end\/next level @done (15-12-13 20:33)<br \/>\n \u2610 Level design process, aim for 7<\/p>\n <p>\u2714 Speedrun timing @done (15-12-13 20:56)<br \/>\n \u2714 Esc quits the game @done (15-12-13 21:00)<\/p>\n <p>\u2610 Moving platforms<br \/>\n \u2610 Optional: Some more environmental sprites, trees, rock, grass<br \/>\n \u2610 Optional: Background, mountains, sky<\/p>","time":"December 13th, 2015 5:07 pm","title":"Sublime Text and EasyTasks made task management a breeze"}