Serving you the Day2 progress report.

Woah.. over 48 hours already?? Where did all that time go!

I'm so very very focused on the development that I didn't even notice the time fly by! This is actually quite fun!!! Hmmm.... I wonder, Is this what they call the "Flow" experience?

Anyways, Congratulations to all those who managed finish their games for the compo!

* Stuff I did today: *

  • Overslept....yea...again... I'm not very good with early morning wakeups: :P
  • Managed to get the core gameplay mechanics implemented. Now the game is more or less playable. wohoo!
  • Wasted my time doing unnecessary pixel art.
  • Did a nice menu for the game.
  • I finally implemented the cook and the foods. The NPCs are not starving anymore.
  • Implemented popularity mechanic. The more popularity you have it the worse the it is for the player. :D Screenie3.PNG

* Stuff I have to do on day3 *

  • Give those poor NPCs some new outfits.. they all still look the same.
  • Implement the fail state and scoring system.
  • Improve some of the visuals.
  • If I have time I'll create a simple Main menu for the game. no fancy settings menu though, no time for that, sorry TB.
  • Publish the game!

Okay, that's all for the time being. Good luck everyone who's still working to get their games done for the JAM! We can do this!