Going well..
(the background should be dark blue, pico-8 gif capture does not get the background change color)
Lot’s of time spend on the growing algorithm and burning effect (which originally was a particle blast, but something happened)
I am happy enough with the result, will continue with the rest. Maybe a start screen, level ending, harder difficulty and some sounds/music.
And additional background, gfx details,. I have a hard time adding easily things because of the way I programmed it right now. I draw the edges of the plant as they evolve, never deleting the previous greenies, just copying/scrolling the whole screen one line down. Alternatively I should have kept previous plant points in array but I thought it would be too much for pico. Or I found it easier to scroll. But now I can’t just render stuff in the area or I delete old plants. Maybe render background stuff while I check the color is not on the greenies.
Oh, the sea. I have an idea for 3-4 lines of sea effect at the bottom. So that you can’t rotate your plant and go down (will go out of the screen for the moment). You will die.
Better finish this up, I don’t want to go for the jam again.
p.s. Click on the pics, I don’t know why they are not animated by default.

