Wrapped up Booty Looter!

Man, I had a lot of fun with this compo! Best one so far out of 4 Ludum Dares and other 2 aborted ones.

I actually have a LOT of fun playing this one, which isn't always the case, haha. My highest score so far is 33, and I was just in the zone. Normally it's like 15.

As far as production went, I got most everything in I wanted, except I wanted all the crates you're carrying around to sway as the stack got taller... and my super stretch goal was to make the platform under you dip and sway based on your weight... but you fling around the platforms at like the speed of sound, so that probably wouldn't have worked anyway.

But those are two minor aesthetic things, not losing sleep over them.

OH!!!

I had WAY too much fun screwing around with sound/music. I just pulled out my phone and started recording layers of singing this ridiculous stupid pirate song and just rambling... then I edited those all into modular bits and it made this (IMO funny, but guaranteed stupid!) random pirate rambling soundtrack. There's a backing beat from autotracker midi stuff, but mostly you hear my dumb voicework, haha.

BL-Shot1.jpg

BL-Shot4.jpg

BL-Shot3.jpg

Anyway, if you want to give it a shot, the PC build is on my dropbox, linked in the game page obviously. https://ldjam.com/events/ludum-dare/40/booty-looter

(I didn't mess with making builds until the last minute... I'm not familiar with the process of making a WebGL build, but will look into it. Damn I miss the days of just throwing up a web build and knowing it would work on different machines and browsers)