{"author_name": "matthewd673", "cat": "LD #34", "comments": [], "epoch": 1450039980, "likes": 0, "metadata": {"p_key": "10485", "p_author": "matthewd673", "p_authorkey": "38850", "p_urlkey": "45716", "p_title": "New mechanics – free time is awesome", "p_cat": "LD #34", "p_event": "LD34", "p_time": "1450039980", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "38850", "us_name": "matthewd673", "us_username": "fizz", "event_start": "1449792000", "event_key": "31", "event_name": "LD34"}, "text": "<p>So as I&#8217;ve said before, everything has been going incredibly well and I actually have some time to spare &#8211; meaning as many levels as I can muster (its harder than you would guess to make clever ones). Apart from level design, music, and writing this stupid posts I&#8217;ve found time to add a new gameplay mechanic! Buttons that open the exit door. I would love to have locked doors that open via a different button but that would be much harder. Anyway: BUTTONS!</p>\n <p><a href=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/PtUx7Umu3U.gif\"><img class=\"alignnone size-full wp-image-519262\" src=\"http://ludumdare.com/compo/wp-content/uploads/2015/12/PtUx7Umu3U.gif\" alt=\"super cool button gameplay\" width=\"637\" height=\"632\" /></a></p>", "time": "December 13th, 2015 3:53 pm", "title": "New mechanics – free time is awesome"}