Our first Game Jam

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Hello! We are 2 passionate programmers and gamers. And we started creating games less than a year ago. It's our first time on such an intense and interesting Game Jam. And it was always our small dream to participate in Ludum Dare.

About the game

The game we created is called Evil Money. It's about the man who was robbed by an unknown person. Somebody stole his PC and now that somebody requires a ransom, $1 million. But the man never has seen so much money, so he decided to rob some. No guns, no nothing. Just his old car and one week to find $1 million.

Life without an artist

Bad for us we have no artist. So we always draw some sprites for our games, but we have no special skills, but we constantly improving over time. For this jam, we've prepared the only small bunch of sprites: HUD elements, loading screen, menu, dollars... we drew that. First two hours of jam we were thinking about graphics. We were sure we can't afford drawing all the sprites, so the first decision was to create all walls and floor in 3D. It saved us lots of time in level-designing phase. So we focused more on game features and details.

Working together is fun, hard and rewarding

The best thing we've got from the jam is an experience. Experience is better than any money or fancy prizes. Under this 72 hours, we've learned about our strong and weak sides. We've learned where should we improve. And this is the best thing when you finally see how you are acting in that type of situations.

72 hours teach you how to plan your work

We had some bad ideas at the start. But quick reactions to new problems and good job distribution helped us not to waste our precious time! Thanks Trello, which we use to track our tasks and divide them between us.

Thanks to all of you for reading my post (if you even read :smile:).