{"author_name":"Reisen","cat":"LD #35","comments":[],"epoch":1462855920,"likes":3,"metadata":{"p_key":"1052","p_author":"Reisen","p_authorkey":"51666","p_urlkey":"40896","p_title":"Results + Postmortem \u2013 Shape Shifter (sic)","p_cat":"LD #35","p_event":"LD35","p_time":"1462855920","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"51666","us_name":"Reisen","us_username":"reisen","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p><img class=\"size-full wp-image-564166 aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/05\/Untitled-1.png\" alt=\"Untitled\" width=\"191\" height=\"241\" \/><\/p>\n <p>Such a min-maxed result.<\/p>\n <hr \/>\n <p><img class=\"size-full wp-image-564167 aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/05\/51666-shot0-1460901840.png-crop-180-140.jpg\" alt=\"51666-shot0-1460901840.png-crop-180-140\" width=\"180\" height=\"140\" \/><\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=51666\">Play Shape Shifter (sic) here<\/a><\/p>\n <p style=\"text-align: center\"><em>What is it about?<\/em><\/p>\n <p>Shape Shifter (sic) is a simple shape-matching game where you can shift the flow of your inner energy to defeat creatures. More importantly, it is a game that will change the shape of\u00a0your expectation about the game itself! (I had quite some fun with the meta description)<\/p>\n <p style=\"text-align: center\"><em>Background<\/em><\/p>\n <p>My objective for this LD was to learn and practice pixel arting, something I never, ever did before. Not that squares are bad; But hey, the more skillset you have, the better!\u00a0However, I was stuck during most of the first day, unable to get any idea to work with. Yeah, what do you expect, doing this for the first time. Listen, self. Your drawing is shit and will always be sh- hey, waaaiiiit&#8230;. And there goes the idea.<\/p>\n <p style=\"text-align: center\"><em>What went wrong?<\/em><\/p>\n <ul>\n <li>I basically had to work with a very simple gameplay and innovation in order to compensate for the (lack of) artsiness.<\/li>\n <li>The concept\u00a0itself \u00a0only works because it&#8217;s\u00a0an LD entry, but not quite so for an actual game. It leaves no space for future development.<\/li>\n <\/ul>\n <p style=\"text-align: center\"><em>What went right?<\/em><\/p>\n <ul>\n <li>frist gaem w\/ homemade pixel artz, omgz0rz!<\/li>\n <li>For better or worse, the game&#8217;s simplicity left it with no glaring weaknesses to criticize on.<\/li>\n <li>Nothing else.<\/li>\n <\/ul>\n <p style=\"text-align: center\">\n <p style=\"text-align: center\">Thanks for all who have played and rated the game!<\/p>","time":"May 9th, 2016 11:52 pm","title":"Results + Postmortem \u2013 Shape Shifter (sic)"}