Thank you!
Thank you for two very intense days of programming, thinking, struggling with art and sound and at the end – a submitted game! Thank you PoV for organizing all this, thank you to all the other devs for sharing your ideas! And thank you to all the gamers out there who don’t want to just stick to the mainstream titles of the big companies, but are willing to work through so many experimental games to find the gems. You are all awesome!
This was my first game jam and it went really well. Time management worked out very good (about 16 hours and 14 hours work, so I got enough sleep) and while I think I did not pick the most innovative idea (it’s actually very similar to Osmos HD) I am happy with the result. It turned out that I have absolutely NO idea about how to create sound effects or even music – so better disable it. 😉 On the other side it was a lot of fun to work on a green field project and be able to do things as I like to do them.
So here is what I’ve done:
