{"author_link":"\/users\/diptoman","author_name":"diptoman","author_uid":"diptoman","comments":[],"epoch":1512447466,"event":"LD40","format":"md","ldjam_node_id":68024,"likes":2,"metadata":{"p_key":"105622","p_author":"diptoman","p_authorkey":"1003725","p_urlkey":"321430","p_title":"HTML5 fixes! (Note for GameMaker users below)","p_cat":"LDJam ","p_event":"LD40","p_time":"1512447466","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1003725","us_name":"diptoman","us_username":"diptoman","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":7,"author":3725,"body":"Alright - fixed and uploaded the HTML5 version of the game! It's running smoothly! [Give the game a shot!](https:\/\/ldjam.com\/events\/ludum-dare\/40\/$63560)\n\n[![giphy.gif](\/\/\/raw\/d8e\/z\/d397.gif)](https:\/\/ldjam.com\/events\/ludum-dare\/40\/$63560)\n\nA note to GameMaker: Studio (1.4) users - this is apparently a thing for the HTML5 version:\nhttps:\/\/www.reddit.com\/r\/gamemaker\/comments\/4u3rn0\/lessons_in_html5\/\n\ninstance_find works differently for HTML5 and other platforms, since the destruction list is updated differently (affects other destruction code too). Just a heads up for future projects - since that might be the reason your game's working unexpectedly in HTML5.","comments":0,"created":"2017-12-05T04:00:10Z","files":[],"files-timestamp":0,"id":68024,"love":2,"love-timestamp":"2017-12-05T06:26:00Z","meta":[],"modified":"2017-12-05T06:26:00Z","name":"HTML5 fixes! (Note for GameMaker users below)","node-timestamp":"2017-12-05T04:17:46Z","parent":63560,"parents":[1,5,9,49883,63560],"path":"\/events\/ludum-dare\/40\/bonding-bad\/html5-fixes-note-for-gamemaker-users-below","published":"2017-12-05T04:17:46Z","scope":"public","slug":"html5-fixes-note-for-gamemaker-users-below","subsubtype":"","subtype":"","type":"post","version":194088},"node_metadata":{"n_key":"68024","n_urlkey":"321430","n_parent":"63560","n_path":"\/events\/ludum-dare\/40\/bonding-bad\/html5-fixes-note-for-gamemaker-users-below","n_slug":"html5-fixes-note-for-gamemaker-u","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3725","n_created":"1512446410","n_modified":"1512455160","n_version":"194088","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/bonding-bad\/html5-fixes-note-for-gamemaker-users-below","text":"Alright - fixed and uploaded the HTML5 version of the game! It's running smoothly! [Give the game a shot!](https:\/\/ldjam.com\/events\/ludum-dare\/40\/$63560)\n\n[![giphy.gif](\/\/\/raw\/d8e\/z\/d397.gif)](https:\/\/ldjam.com\/events\/ludum-dare\/40\/$63560)\n\nA note to GameMaker: Studio (1.4) users - this is apparently a thing for the HTML5 version:\nhttps:\/\/www.reddit.com\/r\/gamemaker\/comments\/4u3rn0\/lessons_in_html5\/\n\ninstance_find works differently for HTML5 and other platforms, since the destruction list is updated differently (affects other destruction code too). Just a heads up for future projects - since that might be the reason your game's working unexpectedly in HTML5.","title":"HTML5 fixes! (Note for GameMaker users below)","wayback_source":[]}