{"author_link":"\/users\/chao","author_name":"Chao","author_uid":"chao","comments":[],"epoch":1512462516,"event":"LD40","format":"md","ldjam_node_id":68239,"likes":3,"metadata":{"p_key":"105714","p_author":"Chao","p_authorkey":"1005761","p_urlkey":"321524","p_title":"Clicker Village released!","p_cat":"LDJam ","p_event":"LD40","p_time":"1512462516","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1005761","us_name":"Chao","us_username":"chao","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":7,"author":5761,"body":"After 72 hours, we're finally done!\nWe actually released 6 hours ago with everyone else, but we just finished porting it to the web, so we felt like now would be a good time to make a blog post about it.\n![screenshot3.png](\/\/\/raw\/186\/1\/z\/d564.png)\nWe decided to make a self aware clicker game. It may not seem like it fits the theme, but if you think about it, the more buildings you have in a clicker game, the more expensive they become.\n\nCome check it out if you haven't already, and thank you to all the people who have already done so!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/40\/clickervillage","comments":1,"comments-timestamp":"2017-12-05T08:47:45Z","created":"2017-12-05T08:17:36Z","files":[],"files-timestamp":0,"id":68239,"love":3,"love-timestamp":"2017-12-05T10:49:02Z","meta":[],"modified":"2017-12-05T10:49:02Z","name":"Clicker Village released!","node-timestamp":"2017-12-05T08:28:36Z","parent":61543,"parents":[1,5,9,49883,61543],"path":"\/events\/ludum-dare\/40\/clickervillage\/clicker-village-released","published":"2017-12-05T08:28:36Z","scope":"public","slug":"clicker-village-released","subsubtype":"","subtype":"","type":"post","version":195152},"node_metadata":{"n_key":"68239","n_urlkey":"321524","n_parent":"61543","n_path":"\/events\/ludum-dare\/40\/clickervillage\/clicker-village-released","n_slug":"clicker-village-released","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"5761","n_created":"1512461856","n_modified":"1512470942","n_version":"195152","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/clickervillage\/clicker-village-released","text":"After 72 hours, we're finally done!\nWe actually released 6 hours ago with everyone else, but we just finished porting it to the web, so we felt like now would be a good time to make a blog post about it.\n![screenshot3.png](\/\/\/raw\/186\/1\/z\/d564.png)\nWe decided to make a self aware clicker game. It may not seem like it fits the theme, but if you think about it, the more buildings you have in a clicker game, the more expensive they become.\n\nCome check it out if you haven't already, and thank you to all the people who have already done so!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/40\/clickervillage","title":"Clicker Village released!","wayback_source":[]}