{"author_name":"Starspell","cat":"LD #34","comments":[],"epoch":1450025820,"likes":0,"metadata":{"p_key":"10580","p_author":"Starspell","p_authorkey":"1791","p_urlkey":"45813","p_title":"Tile Serialization Get!","p_cat":"LD #34","p_event":"LD34","p_time":"1450025820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1791","us_name":"Starspell","us_username":"\/author\/starspell\/","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>I&#8217;m really happy about this. Yesterday I though I would be having a terrible time getting in the tile serialization it needed in order to quickly prototype levels. And now, just two hours after starting to plan it out, it&#8217;s basically working!<\/p>\n <p>Time for a quick break and then to finish the rest of the game.<\/p>\n <p>Remaining Todos:<\/p>\n <ol>\n <li>Turn off freeplay.<\/li>\n <li>Implementation level progression \/ selection \/ camera movements<\/li>\n <li>Sound effects<\/li>\n <li>Music<\/li>\n <li>Particle Effects<\/li>\n <li>UI and Menu Screens<\/li>\n <\/ol>","time":"December 13th, 2015 11:57 am","title":"Tile Serialization Get!"}