Finally We Made It!
This was a crazy weekend. We decided to go for unity with source control for the first time. Also it was the first time we were so many (9 people in our team!). The first two days were simply a mess! Half of the team add other stuff to do and quit their positions, our lack of knowledge diminished the work infinitely and, on top of that, our source control was breaking all the team. Finally, Sunday afternoon we were only 4 people left (2 programmers, one artist and one musician) with an idea not at all developed and not even defined. We did a fail fast, find the simplest mechanic, change to gameMaker 2 (the engine we used in the 2 former LD) always trying to maintain the sprites we already had.
The product is UNSHOP! A little endless runner, that besides some little bugs we didn't prioritize, I think it's quite good for less than 32 hours. We are happy with the way we resolute the situation. Please, enjoy!
https://ldjam.com/events/ludum-dare/40/unshop
Can't wait for next LudumDare!