{"author_link": "/users/evgiz", "author_name": "evgiz", "author_uid": "evgiz", "comments": [], "epoch": 1512484515, "event": "LD40", "format": "md", "ldjam_node_id": 68557, "likes": 1, "metadata": {"p_key": "105854", "p_author": "evgiz", "p_authorkey": "1001631", "p_urlkey": "321664", "p_title": "Making of The Burdened Raid - Timelapse!", "p_cat": "LDJam ", "p_event": "LD40", "p_time": "1512484515", "p_likes": "1", "p_comments": "0", "p_status": "WAYBACK", "us_key": "1001631", "us_name": "evgiz", "us_username": "evgiz", "event_start": "1512086400", "event_key": "70", "event_name": "LD 40"}, "node": {"_collation": {"body_sanitizer": "TextUtils::SanitizeHTML via existing importer", "event": "LD40", "removed_author": false}, "_superparent": 49883, "_trust": 1, "author": 1631, "body": "The Burdened Raid is a retro dungeon crawler and my entry for this Ludum Dare! The game was made using LibGDX using IntelliJ, Paint.NET, BOSCA CEOIL and a few more tools.\n\n![screen_crypt.png](///raw/f56/z/d7c3.png)\n![screen_snow.png](///raw/f56/z/d7cf.png)\n\nThis is the first time I've made a 3D game for a LD, it was tons of fun and a great learning experience!\nI recorded a timelapse using chronolapse of the whole process, here's the video:\n\n**Timelapse**\nhttps://www.youtube.com/watch?v=Z3QZ5-2dnJM\n\nThere's also a link to the full sourcecode on the entry page if you wanna dive into the code. It did get kinda messy towards the end, but should still be somewhat readable :grinning:\n\n**Entry page:** https://ldjam.com/events/ludum-dare/40/the-burdened-raid\n\n", "comments": 0, "created": "2017-12-05T14:25:29Z", "files": [], "files-timestamp": 0, "id": 68557, "love": 1, "love-timestamp": "2017-12-05T19:03:24Z", "meta": [], "modified": "2017-12-05T19:03:24Z", "name": "Making of The Burdened Raid - Timelapse!", "node-timestamp": "2017-12-05T14:35:15Z", "parent": 64295, "parents": [1, 5, 9, 49883, 64295], "path": "/events/ludum-dare/40/the-burdened-raid/making-of-the-burdened-raid-timelapse", "published": "2017-12-05T14:35:15Z", "scope": "public", "slug": "making-of-the-burdened-raid-timelapse", "subsubtype": "", "subtype": "", "type": "post", "version": 196861}, "node_metadata": {"n_key": "68557", "n_urlkey": "321664", "n_parent": "64295", "n_path": "/events/ludum-dare/40/the-burdened-raid/making-of-the-burdened-raid-timelapse", "n_slug": "making-of-the-burdened-raid-time", "n_type": "post", "n_subtype": "", "n_subsubtype": "", "n_author": "1631", "n_created": "1512483929", "n_modified": "1512500604", "n_version": "196861", "n_status": "WAYBACK"}, "source_url": "https://ldjam.com/events/ludum-dare/40/the-burdened-raid/making-of-the-burdened-raid-timelapse", "text": "The Burdened Raid is a retro dungeon crawler and my entry for this Ludum Dare! The game was made using LibGDX using IntelliJ, Paint.NET, BOSCA CEOIL and a few more tools.\n\n![screen_crypt.png](///raw/f56/z/d7c3.png)\n![screen_snow.png](///raw/f56/z/d7cf.png)\n\nThis is the first time I've made a 3D game for a LD, it was tons of fun and a great learning experience!\nI recorded a timelapse using chronolapse of the whole process, here's the video:\n\n**Timelapse**\nhttps://www.youtube.com/watch?v=Z3QZ5-2dnJM\n\nThere's also a link to the full sourcecode on the entry page if you wanna dive into the code. It did get kinda messy towards the end, but should still be somewhat readable :grinning:\n\n**Entry page:** https://ldjam.com/events/ludum-dare/40/the-burdened-raid\n\n", "title": "Making of The Burdened Raid - Timelapse!", "wayback_source": []}