LD34 Progress

After a lot of work on Day 1, the game is finally starting to take shape.

The game we are building centers around a Robot Bird (actually a Frost Eagle my youngest son says), and a Space Worm are trying to reach the baby Robot Frost Eagles (don’t ask) to save them in mining caves from Earthlings who are there taking their Frost Crystals. The “Eagle” has a designated path to get through each Cavern, and it takes a certain amount of time. The players job is to clear the path for the Eagle, consuming Earthlings, breaking up Rocks, and collecting Frost Crystals that can be used to Heal the Frost Eagle when it takes damage. The Player might even find a hidden Gem here or there.

It is kind of a silly game (aren’t all LD games silly). The kids have done all of the Artwork (except for the Tilesets for the Caverns, thanks @Kenny).

Today we will be working on the UI, cleaning up some of the Artwork, and building some more levels. We would like to have 10, but I would rather have 3-4 playable balanced maps. Hopefully we will have enough time to add some polish effects.

Here is a screencap from the Game.

You can play the latest version here;

http://dev1.sdngames.com/ld34/index.html

 

 

Comments

13. Dec 2015 · 16:53 UTC
nice! the game looks cool
13. Dec 2015 · 17:03 UTC
can you add a way to control worm speed ?
Rofeulus
13. Dec 2015 · 17:07 UTC
Really nice, good work!
nh3gh3
13. Dec 2015 · 17:15 UTC
This is really fun. Love the designs for the Space Worm and Robot Eagle, and the goal to save the baby Robot Frost Eagles is cool.