Goonisher patched to v1.1! :D
I just patched my game, Goonisher, to add some stuff I had to cut off release because I didn't had enough time and they weren't working properly.
Anyway, here are the news:
- new usable skills, GooNova (Space key, shoots randomly around you) and GooLauncher (Left-Click, shoots at the mouse pointer) can blow some goos at the cost of some gems. Try to not be greedy :D (I had these skills coded and visually done, but they weren't hitting enemies due to collision problems, so I fixed them)
- variables balanced to collect a lot more gems and explode a lot more enemies on the fly (now that more enemies can be killed with the skills, I think it's fair to spawn them some more.. just a quick tweak).
- effects that weren't playing properly (like explosions on kill) now do show as they should (pool problem fixed)



Here's the game, please play and comment, any feedback is extremely appreciated. Have fun!
https://ldjam.com/events/ludum-dare/40/goonisher