Goonisher patched to v1.1! :D

I just patched my game, Goonisher, to add some stuff I had to cut off release because I didn't had enough time and they weren't working properly.

Anyway, here are the news:

  • new usable skills, GooNova (Space key, shoots randomly around you) and GooLauncher (Left-Click, shoots at the mouse pointer) can blow some goos at the cost of some gems. Try to not be greedy :D (I had these skills coded and visually done, but they weren't hitting enemies due to collision problems, so I fixed them)
  • variables balanced to collect a lot more gems and explode a lot more enemies on the fly (now that more enemies can be killed with the skills, I think it's fair to spawn them some more.. just a quick tweak).
  • effects that weren't playing properly (like explosions on kill) now do show as they should (pool problem fixed)

vlcsnap-2017-12-06-06h25m21s992.png

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Goonisher_v1.1.gif

Here's the game, please play and comment, any feedback is extremely appreciated. Have fun!

https://ldjam.com/events/ludum-dare/40/goonisher