A tiny sad story
I'm quite lucky because I found a fun game mechanics at the very early stage of prototyping:

But I didn't stop there and turn this fast-paced platformer into a story-driven game:

I hope the plot could bring you a more lively character and a richer game experience.
It's not long at all, but does need some good platforming skills to finish it.
Read this tiny sad story :slight_smile: