Spacelitch Broke 20
We got off to a slow start, but then ratings started coming in more rapidly, and this morning we broke the 20 vote mark, with Spacelitch now standing at 23. Now I would still love more ratings/comments, because the feedback is where we learn where people struggle, what we did right, etc. So I'll present a small introduction.
What is Spacelitch?
Spacelitch is a retro shoot-em-up where your bullets may bounce and come back at you. This was our interpretation of the theme; don't button mash, you may regret it.

Who do I play as?
There's a small story driving the game. These are the characters below. You play as only one of them, but I promise you he's the cutest.

I wanted to do voice overs for the dialogue originally, but we simply ran out of time. When it was 2:00am (just an hour before the 3:00am deadline here in Central European Time) I had very little voice left from talking with my team on Discord all day. That said, you mostly play as a space fighter jet. :smile:
Do you rate back?
Yes! Over the coming weeks I will continue to rate games, though I usually hang out among games that need to get their 20, so if your game has 80 ratings I will generally pick one that has 9 next to it first. I try to be objective and thorough in my feedback, which means I take my time playing and writing my comments, so I don't power through a lot of games a night. Now that we have our 20, I will revisit the friendly folks that have rated Spacelitch already and repay the courtesy.
Thanks to everyone for making Ludum Dare such a positive experience! And feel free to post your game in the comments if you'd like me to rate it. :smile:
EDIT: Also, I'm about halfway done sorting through my screenshots for my pixelart/level design timelapse video, so stay tuned!
