Bugfix in third party library
Hi people,
I found a bug in a third party library which could destroy a newly crafted item, when the first item slot is used by an other item. Fixed the bug in the third party lib and uploaded the fixed version. The fixed code is not part of the original game project but for a third party library which is used (JCInventory). Hope this is not against the rules of the compo.
You can get the updated version in the download link: https://ldjam.com/events/ludum-dare/40/this-is-not-a-normal-village