Bugs are no more! :D

NoMoreBugs4.gif

There were some annoying bugs in our game but they are all gone now!

Check out our Voxel Mob Arena here: https://ldjam.com/events/ludum-dare/40/voxel-mob-arena

Full changelog below:

  • jumping physics is now improved
  • double weapon now synchronize smoothly
  • shotgun is shooting faster now
  • player speed increased
  • player moving faster on diagonal fixed
  • world border gap is no more so you won't fall into black limbo! :)
  • ammunition pickup sound quality improved
  • better weapon convergence - you can now hit mobs with ease!
  • weight levels that slows down player are now balanced and picking up heavy weapon is more forgiving
  • navmesh rebuilded to fix stupid enemies behaviour and eliminating path blocking in some areas
  • you won't have 999 999 999 points at start - sorry!
  • weapon shouldn't be able to duplicate when picked up :)
  • yellow information text should no longer show up while playing
  • weapon damage increased 2x - you can kill mobs with ease now!
  • add few weapons and magazines on the map
  • active hot bar is now fixed
  • weapon slots should not switch to empty slots
  • ammunition snould respawn
  • enemies should cause less damage
  • enemies should push back less
  • make more obvoius which weapon is selected on hotbar
  • fixed some world tiles gaps so you won't fall into abyss:)