Bugs are no more! :D

There were some annoying bugs in our game but they are all gone now!
Check out our Voxel Mob Arena here: https://ldjam.com/events/ludum-dare/40/voxel-mob-arena
Full changelog below:
- jumping physics is now improved
- double weapon now synchronize smoothly
- shotgun is shooting faster now
- player speed increased
- player moving faster on diagonal fixed
- world border gap is no more so you won't fall into black limbo! :)
- ammunition pickup sound quality improved
- better weapon convergence - you can now hit mobs with ease!
- weight levels that slows down player are now balanced and picking up heavy weapon is more forgiving
- navmesh rebuilded to fix stupid enemies behaviour and eliminating path blocking in some areas
- you won't have 999 999 999 points at start - sorry!
- weapon shouldn't be able to duplicate when picked up :)
- yellow information text should no longer show up while playing
- weapon damage increased 2x - you can kill mobs with ease now!
- add few weapons and magazines on the map
- active hot bar is now fixed
- weapon slots should not switch to empty slots
- ammunition snould respawn
- enemies should cause less damage
- enemies should push back less
- make more obvoius which weapon is selected on hotbar
- fixed some world tiles gaps so you won't fall into abyss:)