SHROOOMS is now available for web!

I've recently updated my Compo submission to include some minor tweaks that really improve the game I think. For one, those of you who aren't on Windows or who don't like to download sketchy things all the time, you can now play SHROOOMS on the web! There is a catch since the low pass filter just doesn't work in HTML 5, so if you want to experience the full game I still urge you to download the desktop version.
The other main tweak I made was changing the scoring system from # of kills to # of mushrooms eaten. This adds incentive for players to dive into a hoard of mushrooms to eat as many as they can rather than kiting them around while racking up easy, boring kills. I felt this was a change that didn't modify the game much but changes the way the gameplay feels a lot. Let me know what you think :)
I'll also be doing some more game reviews in the coming days. Let me know if you want me to play your submission!
View the submission here: https://ldjam.com/events/ludum-dare/40/shroooms
Pardon the gif quality, hue shifts don't compress well
