{"author_link":"\/users\/forrest","author_name":"forrest","author_uid":"forrest","comments":[],"epoch":1513114865,"event":"LD40","format":"md","ldjam_node_id":70923,"likes":1,"metadata":{"p_key":"107247","p_author":"forrest","p_authorkey":"1064840","p_urlkey":"323057","p_title":"Thinking of making a post-jam build... Anyone want to throw out some ideas?","p_cat":"LDJam ","p_event":"LD40","p_time":"1513114865","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1064840","us_name":"forrest","us_username":"forrest","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":1,"author":64840,"body":"@everyone - I'm thinking of putting up a post-jam build with the fixed UI and new features and I'm taking feature suggestions. My prerogative is A) portray hopelessness due to the ever-worsening economic condition; B) make the game world SEEM not hopeless despite actually being hopeless.\n\nCurrent new features intended include: \n- AI that collect crystals and generate energy to maintain the value in the market (NEARLY FEATURE COMPLETE)\n- More stable 'false star' value (because there are more of them) (NEARLY FEATURE COMPLETE)\n- Universe 'false star' count limits (FEATURE COMPLETE)\n- Infinitely generating procedural stars and 'false stars' (with 'false stars' stopping generation at the 'false star' limit) (NEARLY FEATURE COMPLETE)\n- Fully Procedural Audio with Vertical Remixing and Horizontal resequencing using the Argzero Audiomanager Module (my custom audio system) (NEARLY FEATURE COMPLETE)\n- Fully functional multiplayer with servers\n\nI am also interested in adding variety to the world by creating regions with specific properties. Any and all feedback and ideas would be appreciated, thanks!\n\n![Screen Shot 2017-12-03 at 8.51.57 PM.png](\/\/\/raw\/84d\/f\/z\/e684.png)\nhttps:\/\/ldjam.com\/events\/ludum-dare\/40\/crystallone-false-stars","comments":0,"created":"2017-12-12T21:33:44Z","files":[],"files-timestamp":0,"id":70923,"love":1,"love-timestamp":"2017-12-12T23:02:15Z","meta":[],"modified":"2017-12-12T23:02:15Z","name":"Thinking of making a post-jam build... Anyone want to throw out some ideas?","node-timestamp":"2017-12-12T21:41:34Z","parent":65219,"parents":[1,5,9,49883,65219],"path":"\/events\/ludum-dare\/40\/crystallone-false-stars\/thinking-of-making-a-post-jam-build-anyone-want-to-throw-out-some-ideas","published":"2017-12-12T21:41:05Z","scope":"public","slug":"thinking-of-making-a-post-jam-build-anyone-want-to-throw-out-some-ideas","subsubtype":"","subtype":"","type":"post","version":208227},"node_metadata":{"n_key":"70923","n_urlkey":"323057","n_parent":"65219","n_path":"\/events\/ludum-dare\/40\/crystallone-false-stars\/thinking-of-making-a-post-jam-build-anyone-want-to-throw-out-some-ideas","n_slug":"thinking-of-making-a-post-jam-bu","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"64840","n_created":"1513114424","n_modified":"1513119735","n_version":"208227","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/crystallone-false-stars\/thinking-of-making-a-post-jam-build-anyone-want-to-throw-out-some-ideas","text":"@everyone - I'm thinking of putting up a post-jam build with the fixed UI and new features and I'm taking feature suggestions. My prerogative is A) portray hopelessness due to the ever-worsening economic condition; B) make the game world SEEM not hopeless despite actually being hopeless.\n\nCurrent new features intended include: \n- AI that collect crystals and generate energy to maintain the value in the market (NEARLY FEATURE COMPLETE)\n- More stable 'false star' value (because there are more of them) (NEARLY FEATURE COMPLETE)\n- Universe 'false star' count limits (FEATURE COMPLETE)\n- Infinitely generating procedural stars and 'false stars' (with 'false stars' stopping generation at the 'false star' limit) (NEARLY FEATURE COMPLETE)\n- Fully Procedural Audio with Vertical Remixing and Horizontal resequencing using the Argzero Audiomanager Module (my custom audio system) (NEARLY FEATURE COMPLETE)\n- Fully functional multiplayer with servers\n\nI am also interested in adding variety to the world by creating regions with specific properties. Any and all feedback and ideas would be appreciated, thanks!\n\n![Screen Shot 2017-12-03 at 8.51.57 PM.png](\/\/\/raw\/84d\/f\/z\/e684.png)\nhttps:\/\/ldjam.com\/events\/ludum-dare\/40\/crystallone-false-stars","title":"Thinking of making a post-jam build... Anyone want to throw out some ideas?","wayback_source":[]}