{"author_link":"\/users\/adrenallen","author_name":"Adrenallen","author_uid":"adrenallen","comments":[],"epoch":1513199124,"event":"LD40","format":"md","ldjam_node_id":71007,"likes":0,"metadata":{"p_key":"107296","p_author":"Adrenallen","p_authorkey":"1011493","p_urlkey":"323106","p_title":"Mutoid Godot Port Update - Some new features!","p_cat":"LDJam ","p_event":"LD40","p_time":"1513199124","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1011493","us_name":"Adrenallen","us_username":"adrenallen","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":5,"author":11493,"body":"Godot part is going extremely well!  I have the base game completed now, killing mutants, death animations, scrolling background are all done.  I took some time today to play around with some of the lighting features that Godot offers, as well as some particles (for blood in this case).\n\nHere's a peek!!\n![Peek 2017-12-13 16-03.gif](\/\/\/raw\/5ec\/2\/z\/e8f9.gif)\n\n## [If you haven't played my LD40 submission yet, give it a go!  It's the same game, but written in JavaScript using the CraftyJS library.](https:\/\/ldjam.com\/events\/ludum-dare\/40\/mutoid)","comments":0,"created":"2017-12-13T21:00:07Z","files":[],"files-timestamp":0,"id":71007,"love":0,"meta":[],"modified":"2017-12-13T21:05:24Z","name":"Mutoid Godot Port Update - Some new features!","node-timestamp":"2017-12-13T21:05:24Z","parent":55517,"parents":[1,5,9,49883,55517],"path":"\/events\/ludum-dare\/40\/mutoid\/mutoid-godot-port-update-some-new-features","published":"2017-12-13T21:05:24Z","scope":"public","slug":"mutoid-godot-port-update-some-new-features","subsubtype":"","subtype":"","type":"post","version":208561},"node_metadata":{"n_key":"71007","n_urlkey":"323106","n_parent":"55517","n_path":"\/events\/ludum-dare\/40\/mutoid\/mutoid-godot-port-update-some-new-features","n_slug":"mutoid-godot-port-update-some-ne","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"11493","n_created":"1513198807","n_modified":"1513199124","n_version":"208561","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/mutoid\/mutoid-godot-port-update-some-new-features","text":"Godot part is going extremely well!  I have the base game completed now, killing mutants, death animations, scrolling background are all done.  I took some time today to play around with some of the lighting features that Godot offers, as well as some particles (for blood in this case).\n\nHere's a peek!!\n![Peek 2017-12-13 16-03.gif](\/\/\/raw\/5ec\/2\/z\/e8f9.gif)\n\n## [If you haven't played my LD40 submission yet, give it a go!  It's the same game, but written in JavaScript using the CraftyJS library.](https:\/\/ldjam.com\/events\/ludum-dare\/40\/mutoid)","title":"Mutoid Godot Port Update - Some new features!","wayback_source":[]}