Mutoid graphics update
I've spent the day updating the graphics on my LD40 submission Mutoid.
Originally I had created the characters as 16x16 sheets to keep art simple, but then I was forced to scale everything up real-time so it was easier to see what was happening. This made everything show up blurry. So I have now scaled all the art up 3x and fixed the corresponding code issues. Things are much cleaner now! It is especially obvious around the heads of the characters as well as the bullets firing. Checkout this comparison:
Before: 
After: 