{"author_link":"\/users\/viktris","author_name":"VikTris","author_uid":"viktris","comments":[],"epoch":1513594467,"event":"LD40","format":"md","ldjam_node_id":71303,"likes":6,"metadata":{"p_key":"107468","p_author":"VikTris","p_authorkey":"1050419","p_urlkey":"323278","p_title":"Some wireframes of our ship!","p_cat":"LDJam ","p_event":"LD40","p_time":"1513594467","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1050419","us_name":"VikTris","us_username":"viktris","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":1,"author":50419,"body":"# Check our page how it all comes together in Unity!\n# https:\/\/ldjam.com\/events\/ludum-dare\/40\/captain-capsize\n\n![SHIP.gif](\/\/\/raw\/3f4\/c\/z\/ea67.gif)![SHIP2.gif](\/\/\/raw\/3f4\/c\/z\/ea68.gif)\n\n**As you can see the ship uses an 8x8 pixels texturemap except the flag and the floor. This map is used for everything else you see in the Game!**\n\n*I'll try to post some more post mortem stuff like how my scene looks, the chaos..the horror!*","comments":0,"created":"2017-12-18T10:17:09Z","files":[],"files-timestamp":0,"id":71303,"love":6,"love-timestamp":"2018-12-19T19:44:06Z","meta":[],"modified":"2018-12-19T19:44:06Z","name":"Some wireframes of our ship!","node-timestamp":"2017-12-18T10:54:27Z","parent":50362,"parents":[1,5,9,49883,50362],"path":"\/events\/ludum-dare\/40\/captain-capsize\/some-wireframes-of-our-ship","published":"2017-12-18T10:54:27Z","scope":"public","slug":"some-wireframes-of-our-ship","subsubtype":"","subtype":"","type":"post","version":209632},"node_metadata":{"n_key":"71303","n_urlkey":"323278","n_parent":"50362","n_path":"\/events\/ludum-dare\/40\/captain-capsize\/some-wireframes-of-our-ship","n_slug":"some-wireframes-of-our-ship","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"50419","n_created":"1513592229","n_modified":"1545248646","n_version":"209632","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/captain-capsize\/some-wireframes-of-our-ship","text":"# Check our page how it all comes together in Unity!\n# https:\/\/ldjam.com\/events\/ludum-dare\/40\/captain-capsize\n\n![SHIP.gif](\/\/\/raw\/3f4\/c\/z\/ea67.gif)![SHIP2.gif](\/\/\/raw\/3f4\/c\/z\/ea68.gif)\n\n**As you can see the ship uses an 8x8 pixels texturemap except the flag and the floor. This map is used for everything else you see in the Game!**\n\n*I'll try to post some more post mortem stuff like how my scene looks, the chaos..the horror!*","title":"Some wireframes of our ship!","wayback_source":[]}