{"author_link":"\/users\/flip120","author_name":"flip120","author_uid":"flip120","comments":[],"epoch":1514308673,"event":"LD40","format":"md","ldjam_node_id":71731,"likes":0,"metadata":{"p_key":"107725","p_author":"flip120","p_authorkey":"1006151","p_urlkey":"323535","p_title":"Post-Jam Catch for Cash version","p_cat":"LDJam ","p_event":"LD40","p_time":"1514308673","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1006151","us_name":"flip120","us_username":"flip120","event_start":"1512086400","event_key":"70","event_name":"LD 40"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD40","removed_author":false},"_superparent":49883,"_trust":1,"author":6151,"body":"Hello everyone, we have uploaded a post-jam Catch for Cash version with some new features. Here are some of them:\n* A cinematic intro\n* New menus and screens\n* Two more levels\n* Now you have  a way to look through the door lock to avoid the instakills, it's possible to check if there are some guard placed in front of the door before use it\n* Local ranking for each level\n* New sounds\n* Improved colliders\n* New objects\n* And some new things\n\n[Play here ](https:\/\/ldjam.com\/events\/ludum-dare\/40\/catch-for-cash) or at [Gamejolt](https:\/\/gamejolt.com\/games\/catch-for-cash\/301658).\nWe hope you like it :ok_hand:\n\n![Screen Shot 2017-12-26 at 6.09.36 PM.png](\/\/\/raw\/708\/1\/z\/ebfa.png)each level\n![Screen Shot 2017-12-26 at 6.04.13 PM.png](\/\/\/raw\/708\/1\/z\/ebf8.png)\n![Screen Shot 2017-12-26 at 6.04.42 PM.png](\/\/\/raw\/708\/1\/z\/ebf9.png)\n![Screen Shot 2017-12-26 at 6.15.38 PM.png](\/\/\/raw\/708\/1\/z\/ebfb.png)","comments":0,"created":"2017-12-26T17:06:39Z","files":[],"files-timestamp":0,"id":71731,"love":0,"meta":[],"modified":"2017-12-26T17:35:42Z","name":"Post-Jam Catch for Cash version","node-timestamp":"2017-12-26T17:35:42Z","parent":58515,"parents":[1,5,9,49883,58515],"path":"\/events\/ludum-dare\/40\/catch-for-cash\/post-jam-catch-for-cash-version","published":"2017-12-26T17:17:53Z","scope":"public","slug":"post-jam-catch-for-cash-version","subsubtype":"","subtype":"","type":"post","version":211178},"node_metadata":{"n_key":"71731","n_urlkey":"323535","n_parent":"58515","n_path":"\/events\/ludum-dare\/40\/catch-for-cash\/post-jam-catch-for-cash-version","n_slug":"post-jam-catch-for-cash-version","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6151","n_created":"1514307999","n_modified":"1514309742","n_version":"211178","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/40\/catch-for-cash\/post-jam-catch-for-cash-version","text":"Hello everyone, we have uploaded a post-jam Catch for Cash version with some new features. Here are some of them:\n* A cinematic intro\n* New menus and screens\n* Two more levels\n* Now you have  a way to look through the door lock to avoid the instakills, it's possible to check if there are some guard placed in front of the door before use it\n* Local ranking for each level\n* New sounds\n* Improved colliders\n* New objects\n* And some new things\n\n[Play here ](https:\/\/ldjam.com\/events\/ludum-dare\/40\/catch-for-cash) or at [Gamejolt](https:\/\/gamejolt.com\/games\/catch-for-cash\/301658).\nWe hope you like it :ok_hand:\n\n![Screen Shot 2017-12-26 at 6.09.36 PM.png](\/\/\/raw\/708\/1\/z\/ebfa.png)each level\n![Screen Shot 2017-12-26 at 6.04.13 PM.png](\/\/\/raw\/708\/1\/z\/ebf8.png)\n![Screen Shot 2017-12-26 at 6.04.42 PM.png](\/\/\/raw\/708\/1\/z\/ebf9.png)\n![Screen Shot 2017-12-26 at 6.15.38 PM.png](\/\/\/raw\/708\/1\/z\/ebfb.png)","title":"Post-Jam Catch for Cash version","wayback_source":[]}