{"author_name":"tigerclaw","cat":"LD #34","comments":[],"epoch":1449985200,"likes":0,"metadata":{"p_key":"10799","p_author":"tigerclaw","p_authorkey":"37406","p_urlkey":"46034","p_title":"Progress and getting Sidetracked","p_cat":"LD #34","p_event":"LD34","p_time":"1449985200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"37406","us_name":"tigerclaw","us_username":"tigerclaw","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Due to my work schedule this weekend, I didn&#8217;t start coding until late in the afternoon. In spite of that, I made some progress with gameplay (though I don&#8217;t have anything incredibly significant to show yet), and then ended up getting sidetracked\/bottlenecked with UI code. I think this is the first time I&#8217;ve ever realized how nasty, bug-ridden, and time-consuming basic UI features I take for granted is to implement. I&#8217;m not sure if I&#8217;ll be able to finish this Ludum Dare due to work and the last week of the semester, but I&#8217;ll try.<\/p>","time":"December 13th, 2015 12:40 am","title":"Progress and getting Sidetracked"}