{"author_link":"\/users\/samusoidal","author_name":"Samusoidal","author_uid":"samusoidal","comments":[],"epoch":1522525618,"event":"LD41","format":"md","ldjam_node_id":74734,"likes":4,"metadata":{"p_key":"108140","p_author":"Samusoidal","p_authorkey":"1009689","p_urlkey":"323969","p_title":"A Relatively Small World: Remastered","p_cat":"LDJam ","p_event":"LD41","p_time":"1522525618","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1009689","us_name":"Samusoidal","us_username":"samusoidal","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":4,"author":9689,"body":"In preparation for LD41, I'm remaking [ARSW](https:\/\/ldjam.com\/events\/ludum-dare\/38\/a-relatively-small-world) from scratch in GameMaker Studio 2. I've made a lot of progress and added some cool features, like camera follow and 3D audio. I also reworked the walking animation so it doesn't look like he's dancing a jig around the planet.  \nA lot of people said they had a hard time distinguishing between the zones on the planet, so I added things like dust puffs and trees to help identify zones a bit better.  \n![ezgif.com-optimize.gif](\/\/\/raw\/9d5\/2\/z\/ef50.gif)\nI'll be redrawing the cities as well with more detail so players can see them better.","comments":0,"created":"2018-03-31T19:36:30Z","files":[],"files-timestamp":0,"id":74734,"love":4,"love-timestamp":"2018-04-02T13:08:39Z","meta":[],"modified":"2018-04-02T13:08:39Z","name":"A Relatively Small World: Remastered","node-timestamp":"2018-03-31T19:46:58Z","parent":73266,"parents":[1,5,9,73256,73266],"path":"\/events\/ludum-dare\/41\/the-fat-man-and-the-sea\/a-relatively-small-world-remastered","published":"2018-03-31T19:46:58Z","scope":"public","slug":"a-relatively-small-world-remastered","subsubtype":"","subtype":"","type":"post","version":216276},"node_metadata":{"n_key":"74734","n_urlkey":"323969","n_parent":"73266","n_path":"\/events\/ludum-dare\/41\/the-fat-man-and-the-sea\/a-relatively-small-world-remastered","n_slug":"a-relatively-small-world-remaste","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9689","n_created":"1522524990","n_modified":"1522674519","n_version":"216276","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/the-fat-man-and-the-sea\/a-relatively-small-world-remastered","text":"In preparation for LD41, I'm remaking [ARSW](https:\/\/ldjam.com\/events\/ludum-dare\/38\/a-relatively-small-world) from scratch in GameMaker Studio 2. I've made a lot of progress and added some cool features, like camera follow and 3D audio. I also reworked the walking animation so it doesn't look like he's dancing a jig around the planet.  \nA lot of people said they had a hard time distinguishing between the zones on the planet, so I added things like dust puffs and trees to help identify zones a bit better.  \n![ezgif.com-optimize.gif](\/\/\/raw\/9d5\/2\/z\/ef50.gif)\nI'll be redrawing the cities as well with more detail so players can see them better.","title":"A Relatively Small World: Remastered","wayback_source":[]}